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2-dimensional random walk simulator, draws the steps on a canvas


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$begingroup$


Here's what I came up with for a 2-dimensional random walk exercise. It takes a number of steps as input and iterates through them, while drawing every step as a line on the canvas. The direction is randomized.



#rndwalk.py -- Simulates a 2-Dimensional random walk

from random import random
import math
from graphics import *


def intro():
print("nThis program simulates n steps on a 2-dimensional random walk")
print("and outputs the end point.")

def open_window():
win = GraphWin("2-Dimensional random walk", 500, 500)
win.setCoords(-100, -100, 100, 100)
win.setBackground("white")
return win

def walk_n_steps(steps, win):
point_x = 0
point_y = 0
for step in range(steps):
x_new, y_new = walk_one_step(point_x, point_y)
draw_line(win, point_x, point_y, x_new, y_new)
point_x, point_y = x_new, y_new
return point_x, point_y

def draw_line(win, point_x, point_y, x_new, y_new):
step = Line(Point(point_x, point_y), Point(x_new, y_new))
step.setWidth(2)
step.setFill("black")
step.draw(win)

def walk_one_step(point_x, point_y):
angle = random() * 2 * math.pi
point_x = point_x + math.cos(angle)
point_y = point_y + math.sin(angle)
return point_x, point_y

def output(steps, point_x, point_y):
print("nSteps simulated: {}".format(steps))
print("Start point: 0, 0")
print("End point: {}, {}n".format(point_x, point_y))

def main():
intro()
win = open_window()
steps = int(input("How many steps do you want to simulate? >> "))
point_x, point_y = walk_n_steps(steps, win)
output(steps, point_x, point_y)
win.getMouse()

if __name__ == "__main__": main()


For anyone who wants to test it, here's the graphics module I'm using. Note that it's necessary to use from graphics import *, it won't work any other way. That's how the author of the book I'm using intended.



# graphics.py
"""Simple object oriented graphics library

The library is designed to make it very easy for novice programmers to
experiment with computer graphics in an object oriented fashion. It is
written by John Zelle for use with the book "Python Programming: An
Introduction to Computer Science" (Franklin, Beedle & Associates).

LICENSE: This is open-source software released under the terms of the
GPL (http://www.gnu.org/licenses/gpl.html).

PLATFORMS: The package is a wrapper around Tkinter and should run on
any platform where Tkinter is available.

INSTALLATION: Put this file somewhere where Python can see it.

OVERVIEW: There are two kinds of objects in the library. The GraphWin
class implements a window where drawing can be done and various
GraphicsObjects are provided that can be drawn into a GraphWin. As a
simple example, here is a complete program to draw a circle of radius
10 centered in a 100x100 window:

--------------------------------------------------------------------
from graphics import *

def main():
win = GraphWin("My Circle", 100, 100)
c = Circle(Point(50,50), 10)
c.draw(win)
win.getMouse() # Pause to view result
win.close() # Close window when done

main()
--------------------------------------------------------------------
GraphWin objects support coordinate transformation through the
setCoords method and mouse and keyboard interaction methods.

The library provides the following graphical objects:
Point
Line
Circle
Oval
Rectangle
Polygon
Text
Entry (for text-based input)
Image

Various attributes of graphical objects can be set such as
outline-color, fill-color and line-width. Graphical objects also
support moving and hiding for animation effects.

The library also provides a very simple class for pixel-based image
manipulation, Pixmap. A pixmap can be loaded from a file and displayed
using an Image object. Both getPixel and setPixel methods are provided
for manipulating the image.

DOCUMENTATION: For complete documentation, see Chapter 4 of "Python
Programming: An Introduction to Computer Science" by John Zelle,
published by Franklin, Beedle & Associates. Also see
http://mcsp.wartburg.edu/zelle/python for a quick reference"""

__version__ = "5.0"

# Version 5 8/26/2016
# * update at bottom to fix MacOS issue causing askopenfile() to hang
# * update takes an optional parameter specifying update rate
# * Entry objects get focus when drawn
# * __repr_ for all objects
# * fixed offset problem in window, made canvas borderless

# Version 4.3 4/25/2014
# * Fixed Image getPixel to work with Python 3.4, TK 8.6 (tuple type handling)
# * Added interactive keyboard input (getKey and checkKey) to GraphWin
# * Modified setCoords to cause redraw of current objects, thus
# changing the view. This supports scrolling around via setCoords.
#
# Version 4.2 5/26/2011
# * Modified Image to allow multiple undraws like other GraphicsObjects
# Version 4.1 12/29/2009
# * Merged Pixmap and Image class. Old Pixmap removed, use Image.
# Version 4.0.1 10/08/2009
# * Modified the autoflush on GraphWin to default to True
# * Autoflush check on close, setBackground
# * Fixed getMouse to flush pending clicks at entry
# Version 4.0 08/2009
# * Reverted to non-threaded version. The advantages (robustness,
# efficiency, ability to use with other Tk code, etc.) outweigh
# the disadvantage that interactive use with IDLE is slightly more
# cumbersome.
# * Modified to run in either Python 2.x or 3.x (same file).
# * Added Image.getPixmap()
# * Added update() -- stand alone function to cause any pending
# graphics changes to display.
#
# Version 3.4 10/16/07
# Fixed GraphicsError to avoid "exploded" error messages.
# Version 3.3 8/8/06
# Added checkMouse method to GraphWin
# Version 3.2.3
# Fixed error in Polygon init spotted by Andrew Harrington
# Fixed improper threading in Image constructor
# Version 3.2.2 5/30/05
# Cleaned up handling of exceptions in Tk thread. The graphics package
# now raises an exception if attempt is made to communicate with
# a dead Tk thread.
# Version 3.2.1 5/22/05
# Added shutdown function for tk thread to eliminate race-condition
# error "chatter" when main thread terminates
# Renamed various private globals with _
# Version 3.2 5/4/05
# Added Pixmap object for simple image manipulation.
# Version 3.1 4/13/05
# Improved the Tk thread communication so that most Tk calls
# do not have to wait for synchonization with the Tk thread.
# (see _tkCall and _tkExec)
# Version 3.0 12/30/04
# Implemented Tk event loop in separate thread. Should now work
# interactively with IDLE. Undocumented autoflush feature is
# no longer necessary. Its default is now False (off). It may
# be removed in a future version.
# Better handling of errors regarding operations on windows that
# have been closed.
# Addition of an isClosed method to GraphWindow class.

# Version 2.2 8/26/04
# Fixed cloning bug reported by Joseph Oldham.
# Now implements deep copy of config info.
# Version 2.1 1/15/04
# Added autoflush option to GraphWin. When True (default) updates on
# the window are done after each action. This makes some graphics
# intensive programs sluggish. Turning off autoflush causes updates
# to happen during idle periods or when flush is called.
# Version 2.0
# Updated Documentation
# Made Polygon accept a list of Points in constructor
# Made all drawing functions call TK update for easier animations
# and to make the overall package work better with
# Python 2.3 and IDLE 1.0 under Windows (still some issues).
# Removed vestigial turtle graphics.
# Added ability to configure font for Entry objects (analogous to Text)
# Added setTextColor for Text as an alias of setFill
# Changed to class-style exceptions
# Fixed cloning of Text objects

# Version 1.6
# Fixed Entry so StringVar uses _root as master, solves weird
# interaction with shell in Idle
# Fixed bug in setCoords. X and Y coordinates can increase in
# "non-intuitive" direction.
# Tweaked wm_protocol so window is not resizable and kill box closes.

# Version 1.5
# Fixed bug in Entry. Can now define entry before creating a
# GraphWin. All GraphWins are now toplevel windows and share
# a fixed root (called _root).

# Version 1.4
# Fixed Garbage collection of Tkinter images bug.
# Added ability to set text atttributes.
# Added Entry boxes.

import time, os, sys

try: # import as appropriate for 2.x vs. 3.x
import tkinter as tk
except:
import Tkinter as tk


##########################################################################
# Module Exceptions

class GraphicsError(Exception):
"""Generic error class for graphics module exceptions."""
pass

OBJ_ALREADY_DRAWN = "Object currently drawn"
UNSUPPORTED_METHOD = "Object doesn't support operation"
BAD_OPTION = "Illegal option value"

##########################################################################
# global variables and funtions

_root = tk.Tk()
_root.withdraw()

_update_lasttime = time.time()

def update(rate=None):
global _update_lasttime
if rate:
now = time.time()
pauseLength = 1/rate-(now-_update_lasttime)
if pauseLength > 0:
time.sleep(pauseLength)
_update_lasttime = now + pauseLength
else:
_update_lasttime = now

_root.update()

############################################################################
# Graphics classes start here

class GraphWin(tk.Canvas):

"""A GraphWin is a toplevel window for displaying graphics."""

def __init__(self, title="Graphics Window",
width=200, height=200, autoflush=True):
assert type(title) == type(""), "Title must be a string"
master = tk.Toplevel(_root)
master.protocol("WM_DELETE_WINDOW", self.close)
tk.Canvas.__init__(self, master, width=width, height=height,
highlightthickness=0, bd=0)
self.master.title(title)
self.pack()
master.resizable(0,0)
self.foreground = "black"
self.items = []
self.mouseX = None
self.mouseY = None
self.bind("<Button-1>", self._onClick)
self.bind_all("<Key>", self._onKey)
self.height = int(height)
self.width = int(width)
self.autoflush = autoflush
self._mouseCallback = None
self.trans = None
self.closed = False
master.lift()
self.lastKey = ""
if autoflush: _root.update()

def __repr__(self):
if self.isClosed():
return "<Closed GraphWin>"
else:
return "GraphWin('{}', {}, {})".format(self.master.title(),
self.getWidth(),
self.getHeight())

def __str__(self):
return repr(self)

def __checkOpen(self):
if self.closed:
raise GraphicsError("window is closed")

def _onKey(self, evnt):
self.lastKey = evnt.keysym


def setBackground(self, color):
"""Set background color of the window"""
self.__checkOpen()
self.config(bg=color)
self.__autoflush()

def setCoords(self, x1, y1, x2, y2):
"""Set coordinates of window to run from (x1,y1) in the
lower-left corner to (x2,y2) in the upper-right corner."""
self.trans = Transform(self.width, self.height, x1, y1, x2, y2)
self.redraw()

def close(self):
"""Close the window"""

if self.closed: return
self.closed = True
self.master.destroy()
self.__autoflush()


def isClosed(self):
return self.closed


def isOpen(self):
return not self.closed


def __autoflush(self):
if self.autoflush:
_root.update()


def plot(self, x, y, color="black"):
"""Set pixel (x,y) to the given color"""
self.__checkOpen()
xs,ys = self.toScreen(x,y)
self.create_line(xs,ys,xs+1,ys, fill=color)
self.__autoflush()

def plotPixel(self, x, y, color="black"):
"""Set pixel raw (independent of window coordinates) pixel
(x,y) to color"""
self.__checkOpen()
self.create_line(x,y,x+1,y, fill=color)
self.__autoflush()

def flush(self):
"""Update drawing to the window"""
self.__checkOpen()
self.update_idletasks()

def getMouse(self):
"""Wait for mouse click and return Point object representing
the click"""
self.update() # flush any prior clicks
self.mouseX = None
self.mouseY = None
while self.mouseX == None or self.mouseY == None:
self.update()
if self.isClosed(): raise GraphicsError("getMouse in closed window")
time.sleep(.1) # give up thread
x,y = self.toWorld(self.mouseX, self.mouseY)
self.mouseX = None
self.mouseY = None
return Point(x,y)

def checkMouse(self):
"""Return last mouse click or None if mouse has
not been clicked since last call"""
if self.isClosed():
raise GraphicsError("checkMouse in closed window")
self.update()
if self.mouseX != None and self.mouseY != None:
x,y = self.toWorld(self.mouseX, self.mouseY)
self.mouseX = None
self.mouseY = None
return Point(x,y)
else:
return None

def getKey(self):
"""Wait for user to press a key and return it as a string."""
self.lastKey = ""
while self.lastKey == "":
self.update()
if self.isClosed(): raise GraphicsError("getKey in closed window")
time.sleep(.1) # give up thread

key = self.lastKey
self.lastKey = ""
return key

def checkKey(self):
"""Return last key pressed or None if no key pressed since last call"""
if self.isClosed():
raise GraphicsError("checkKey in closed window")
self.update()
key = self.lastKey
self.lastKey = ""
return key

def getHeight(self):
"""Return the height of the window"""
return self.height

def getWidth(self):
"""Return the width of the window"""
return self.width

def toScreen(self, x, y):
trans = self.trans
if trans:
return self.trans.screen(x,y)
else:
return x,y

def toWorld(self, x, y):
trans = self.trans
if trans:
return self.trans.world(x,y)
else:
return x,y

def setMouseHandler(self, func):
self._mouseCallback = func

def _onClick(self, e):
self.mouseX = e.x
self.mouseY = e.y
if self._mouseCallback:
self._mouseCallback(Point(e.x, e.y))

def addItem(self, item):
self.items.append(item)

def delItem(self, item):
self.items.remove(item)

def redraw(self):
for item in self.items[:]:
item.undraw()
item.draw(self)
self.update()


class Transform:

"""Internal class for 2-D coordinate transformations"""

def __init__(self, w, h, xlow, ylow, xhigh, yhigh):
# w, h are width and height of window
# (xlow,ylow) coordinates of lower-left [raw (0,h-1)]
# (xhigh,yhigh) coordinates of upper-right [raw (w-1,0)]
xspan = (xhigh-xlow)
yspan = (yhigh-ylow)
self.xbase = xlow
self.ybase = yhigh
self.xscale = xspan/float(w-1)
self.yscale = yspan/float(h-1)

def screen(self,x,y):
# Returns x,y in screen (actually window) coordinates
xs = (x-self.xbase) / self.xscale
ys = (self.ybase-y) / self.yscale
return int(xs+0.5),int(ys+0.5)

def world(self,xs,ys):
# Returns xs,ys in world coordinates
x = xs*self.xscale + self.xbase
y = self.ybase - ys*self.yscale
return x,y


# Default values for various item configuration options. Only a subset of
# keys may be present in the configuration dictionary for a given item
DEFAULT_CONFIG = {"fill":"",
"outline":"black",
"width":"1",
"arrow":"none",
"text":"",
"justify":"center",
"font": ("helvetica", 12, "normal")}

class GraphicsObject:

"""Generic base class for all of the drawable objects"""
# A subclass of GraphicsObject should override _draw and
# and _move methods.

def __init__(self, options):
# options is a list of strings indicating which options are
# legal for this object.

# When an object is drawn, canvas is set to the GraphWin(canvas)
# object where it is drawn and id is the TK identifier of the
# drawn shape.
self.canvas = None
self.id = None

# config is the dictionary of configuration options for the widget.
config = {}
for option in options:
config[option] = DEFAULT_CONFIG[option]
self.config = config

def setFill(self, color):
"""Set interior color to color"""
self._reconfig("fill", color)

def setOutline(self, color):
"""Set outline color to color"""
self._reconfig("outline", color)

def setWidth(self, width):
"""Set line weight to width"""
self._reconfig("width", width)

def draw(self, graphwin):

"""Draw the object in graphwin, which should be a GraphWin
object. A GraphicsObject may only be drawn into one
window. Raises an error if attempt made to draw an object that
is already visible."""

if self.canvas and not self.canvas.isClosed(): raise GraphicsError(OBJ_ALREADY_DRAWN)
if graphwin.isClosed(): raise GraphicsError("Can't draw to closed window")
self.canvas = graphwin
self.id = self._draw(graphwin, self.config)
graphwin.addItem(self)
if graphwin.autoflush:
_root.update()
return self


def undraw(self):

"""Undraw the object (i.e. hide it). Returns silently if the
object is not currently drawn."""

if not self.canvas: return
if not self.canvas.isClosed():
self.canvas.delete(self.id)
self.canvas.delItem(self)
if self.canvas.autoflush:
_root.update()
self.canvas = None
self.id = None


def move(self, dx, dy):

"""move object dx units in x direction and dy units in y
direction"""

self._move(dx,dy)
canvas = self.canvas
if canvas and not canvas.isClosed():
trans = canvas.trans
if trans:
x = dx/ trans.xscale
y = -dy / trans.yscale
else:
x = dx
y = dy
self.canvas.move(self.id, x, y)
if canvas.autoflush:
_root.update()

def _reconfig(self, option, setting):
# Internal method for changing configuration of the object
# Raises an error if the option does not exist in the config
# dictionary for this object
if option not in self.config:
raise GraphicsError(UNSUPPORTED_METHOD)
options = self.config
options[option] = setting
if self.canvas and not self.canvas.isClosed():
self.canvas.itemconfig(self.id, options)
if self.canvas.autoflush:
_root.update()


def _draw(self, canvas, options):
"""draws appropriate figure on canvas with options provided
Returns Tk id of item drawn"""
pass # must override in subclass


def _move(self, dx, dy):
"""updates internal state of object to move it dx,dy units"""
pass # must override in subclass


class Point(GraphicsObject):
def __init__(self, x, y):
GraphicsObject.__init__(self, ["outline", "fill"])
self.setFill = self.setOutline
self.x = float(x)
self.y = float(y)

def __repr__(self):
return "Point({}, {})".format(self.x, self.y)

def _draw(self, canvas, options):
x,y = canvas.toScreen(self.x,self.y)
return canvas.create_rectangle(x,y,x+1,y+1,options)

def _move(self, dx, dy):
self.x = self.x + dx
self.y = self.y + dy

def clone(self):
other = Point(self.x,self.y)
other.config = self.config.copy()
return other

def getX(self): return self.x
def getY(self): return self.y

class _BBox(GraphicsObject):
# Internal base class for objects represented by bounding box
# (opposite corners) Line segment is a degenerate case.

def __init__(self, p1, p2, options=["outline","width","fill"]):
GraphicsObject.__init__(self, options)
self.p1 = p1.clone()
self.p2 = p2.clone()

def _move(self, dx, dy):
self.p1.x = self.p1.x + dx
self.p1.y = self.p1.y + dy
self.p2.x = self.p2.x + dx
self.p2.y = self.p2.y + dy

def getP1(self): return self.p1.clone()

def getP2(self): return self.p2.clone()

def getCenter(self):
p1 = self.p1
p2 = self.p2
return Point((p1.x+p2.x)/2.0, (p1.y+p2.y)/2.0)


class Rectangle(_BBox):

def __init__(self, p1, p2):
_BBox.__init__(self, p1, p2)

def __repr__(self):
return "Rectangle({}, {})".format(str(self.p1), str(self.p2))

def _draw(self, canvas, options):
p1 = self.p1
p2 = self.p2
x1,y1 = canvas.toScreen(p1.x,p1.y)
x2,y2 = canvas.toScreen(p2.x,p2.y)
return canvas.create_rectangle(x1,y1,x2,y2,options)

def clone(self):
other = Rectangle(self.p1, self.p2)
other.config = self.config.copy()
return other


class Oval(_BBox):

def __init__(self, p1, p2):
_BBox.__init__(self, p1, p2)

def __repr__(self):
return "Oval({}, {})".format(str(self.p1), str(self.p2))


def clone(self):
other = Oval(self.p1, self.p2)
other.config = self.config.copy()
return other

def _draw(self, canvas, options):
p1 = self.p1
p2 = self.p2
x1,y1 = canvas.toScreen(p1.x,p1.y)
x2,y2 = canvas.toScreen(p2.x,p2.y)
return canvas.create_oval(x1,y1,x2,y2,options)

class Circle(Oval):

def __init__(self, center, radius):
p1 = Point(center.x-radius, center.y-radius)
p2 = Point(center.x+radius, center.y+radius)
Oval.__init__(self, p1, p2)
self.radius = radius

def __repr__(self):
return "Circle({}, {})".format(str(self.getCenter()), str(self.radius))

def clone(self):
other = Circle(self.getCenter(), self.radius)
other.config = self.config.copy()
return other

def getRadius(self):
return self.radius


class Line(_BBox):

def __init__(self, p1, p2):
_BBox.__init__(self, p1, p2, ["arrow","fill","width"])
self.setFill(DEFAULT_CONFIG['outline'])
self.setOutline = self.setFill

def __repr__(self):
return "Line({}, {})".format(str(self.p1), str(self.p2))

def clone(self):
other = Line(self.p1, self.p2)
other.config = self.config.copy()
return other

def _draw(self, canvas, options):
p1 = self.p1
p2 = self.p2
x1,y1 = canvas.toScreen(p1.x,p1.y)
x2,y2 = canvas.toScreen(p2.x,p2.y)
return canvas.create_line(x1,y1,x2,y2,options)

def setArrow(self, option):
if not option in ["first","last","both","none"]:
raise GraphicsError(BAD_OPTION)
self._reconfig("arrow", option)


class Polygon(GraphicsObject):

def __init__(self, *points):
# if points passed as a list, extract it
if len(points) == 1 and type(points[0]) == type([]):
points = points[0]
self.points = list(map(Point.clone, points))
GraphicsObject.__init__(self, ["outline", "width", "fill"])

def __repr__(self):
return "Polygon"+str(tuple(p for p in self.points))

def clone(self):
other = Polygon(*self.points)
other.config = self.config.copy()
return other

def getPoints(self):
return list(map(Point.clone, self.points))

def _move(self, dx, dy):
for p in self.points:
p.move(dx,dy)

def _draw(self, canvas, options):
args = [canvas]
for p in self.points:
x,y = canvas.toScreen(p.x,p.y)
args.append(x)
args.append(y)
args.append(options)
return GraphWin.create_polygon(*args)

class Text(GraphicsObject):

def __init__(self, p, text):
GraphicsObject.__init__(self, ["justify","fill","text","font"])
self.setText(text)
self.anchor = p.clone()
self.setFill(DEFAULT_CONFIG['outline'])
self.setOutline = self.setFill

def __repr__(self):
return "Text({}, '{}')".format(self.anchor, self.getText())

def _draw(self, canvas, options):
p = self.anchor
x,y = canvas.toScreen(p.x,p.y)
return canvas.create_text(x,y,options)

def _move(self, dx, dy):
self.anchor.move(dx,dy)

def clone(self):
other = Text(self.anchor, self.config['text'])
other.config = self.config.copy()
return other

def setText(self,text):
self._reconfig("text", text)

def getText(self):
return self.config["text"]

def getAnchor(self):
return self.anchor.clone()

def setFace(self, face):
if face in ['helvetica','arial','courier','times roman']:
f,s,b = self.config['font']
self._reconfig("font",(face,s,b))
else:
raise GraphicsError(BAD_OPTION)

def setSize(self, size):
if 5 <= size <= 36:
f,s,b = self.config['font']
self._reconfig("font", (f,size,b))
else:
raise GraphicsError(BAD_OPTION)

def setStyle(self, style):
if style in ['bold','normal','italic', 'bold italic']:
f,s,b = self.config['font']
self._reconfig("font", (f,s,style))
else:
raise GraphicsError(BAD_OPTION)

def setTextColor(self, color):
self.setFill(color)


class Entry(GraphicsObject):

def __init__(self, p, width):
GraphicsObject.__init__(self, [])
self.anchor = p.clone()
#print self.anchor
self.width = width
self.text = tk.StringVar(_root)
self.text.set("")
self.fill = "gray"
self.color = "black"
self.font = DEFAULT_CONFIG['font']
self.entry = None

def __repr__(self):
return "Entry({}, {})".format(self.anchor, self.width)

def _draw(self, canvas, options):
p = self.anchor
x,y = canvas.toScreen(p.x,p.y)
frm = tk.Frame(canvas.master)
self.entry = tk.Entry(frm,
width=self.width,
textvariable=self.text,
bg = self.fill,
fg = self.color,
font=self.font)
self.entry.pack()
#self.setFill(self.fill)
self.entry.focus_set()
return canvas.create_window(x,y,window=frm)

def getText(self):
return self.text.get()

def _move(self, dx, dy):
self.anchor.move(dx,dy)

def getAnchor(self):
return self.anchor.clone()

def clone(self):
other = Entry(self.anchor, self.width)
other.config = self.config.copy()
other.text = tk.StringVar()
other.text.set(self.text.get())
other.fill = self.fill
return other

def setText(self, t):
self.text.set(t)


def setFill(self, color):
self.fill = color
if self.entry:
self.entry.config(bg=color)


def _setFontComponent(self, which, value):
font = list(self.font)
font[which] = value
self.font = tuple(font)
if self.entry:
self.entry.config(font=self.font)


def setFace(self, face):
if face in ['helvetica','arial','courier','times roman']:
self._setFontComponent(0, face)
else:
raise GraphicsError(BAD_OPTION)

def setSize(self, size):
if 5 <= size <= 36:
self._setFontComponent(1,size)
else:
raise GraphicsError(BAD_OPTION)

def setStyle(self, style):
if style in ['bold','normal','italic', 'bold italic']:
self._setFontComponent(2,style)
else:
raise GraphicsError(BAD_OPTION)

def setTextColor(self, color):
self.color=color
if self.entry:
self.entry.config(fg=color)


class Image(GraphicsObject):

idCount = 0
imageCache = {} # tk photoimages go here to avoid GC while drawn

def __init__(self, p, *pixmap):
GraphicsObject.__init__(self, [])
self.anchor = p.clone()
self.imageId = Image.idCount
Image.idCount = Image.idCount + 1
if len(pixmap) == 1: # file name provided
self.img = tk.PhotoImage(file=pixmap[0], master=_root)
else: # width and height provided
width, height = pixmap
self.img = tk.PhotoImage(master=_root, width=width, height=height)

def __repr__(self):
return "Image({}, {}, {})".format(self.anchor, self.getWidth(), self.getHeight())

def _draw(self, canvas, options):
p = self.anchor
x,y = canvas.toScreen(p.x,p.y)
self.imageCache[self.imageId] = self.img # save a reference
return canvas.create_image(x,y,image=self.img)

def _move(self, dx, dy):
self.anchor.move(dx,dy)

def undraw(self):
try:
del self.imageCache[self.imageId] # allow gc of tk photoimage
except KeyError:
pass
GraphicsObject.undraw(self)

def getAnchor(self):
return self.anchor.clone()

def clone(self):
other = Image(Point(0,0), 0, 0)
other.img = self.img.copy()
other.anchor = self.anchor.clone()
other.config = self.config.copy()
return other

def getWidth(self):
"""Returns the width of the image in pixels"""
return self.img.width()

def getHeight(self):
"""Returns the height of the image in pixels"""
return self.img.height()

def getPixel(self, x, y):
"""Returns a list [r,g,b] with the RGB color values for pixel (x,y)
r,g,b are in range(256)

"""

value = self.img.get(x,y)
if type(value) == type(0):
return [value, value, value]
elif type(value) == type((0,0,0)):
return list(value)
else:
return list(map(int, value.split()))

def setPixel(self, x, y, color):
"""Sets pixel (x,y) to the given color

"""
self.img.put("{" + color +"}", (x, y))


def save(self, filename):
"""Saves the pixmap image to filename.
The format for the save image is determined from the filname extension.

"""

path, name = os.path.split(filename)
ext = name.split(".")[-1]
self.img.write( filename, format=ext)


def color_rgb(r,g,b):
"""r,g,b are intensities of red, green, and blue in range(256)
Returns color specifier string for the resulting color"""
return "#%02x%02x%02x" % (r,g,b)

def test():
win = GraphWin()
win.setCoords(0,0,10,10)
t = Text(Point(5,5), "Centered Text")
t.draw(win)
p = Polygon(Point(1,1), Point(5,3), Point(2,7))
p.draw(win)
e = Entry(Point(5,6), 10)
e.draw(win)
win.getMouse()
p.setFill("red")
p.setOutline("blue")
p.setWidth(2)
s = ""
for pt in p.getPoints():
s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
t.setText(e.getText())
e.setFill("green")
e.setText("Spam!")
e.move(2,0)
win.getMouse()
p.move(2,3)
s = ""
for pt in p.getPoints():
s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
t.setText(s)
win.getMouse()
p.undraw()
e.undraw()
t.setStyle("bold")
win.getMouse()
t.setStyle("normal")
win.getMouse()
t.setStyle("italic")
win.getMouse()
t.setStyle("bold italic")
win.getMouse()
t.setSize(14)
win.getMouse()
t.setFace("arial")
t.setSize(20)
win.getMouse()
win.close()

#MacOS fix 2
#tk.Toplevel(_root).destroy()

# MacOS fix 1
update()

if __name__ == "__main__":
test()









share|improve this question











$endgroup$

















    1












    $begingroup$


    Here's what I came up with for a 2-dimensional random walk exercise. It takes a number of steps as input and iterates through them, while drawing every step as a line on the canvas. The direction is randomized.



    #rndwalk.py -- Simulates a 2-Dimensional random walk

    from random import random
    import math
    from graphics import *


    def intro():
    print("nThis program simulates n steps on a 2-dimensional random walk")
    print("and outputs the end point.")

    def open_window():
    win = GraphWin("2-Dimensional random walk", 500, 500)
    win.setCoords(-100, -100, 100, 100)
    win.setBackground("white")
    return win

    def walk_n_steps(steps, win):
    point_x = 0
    point_y = 0
    for step in range(steps):
    x_new, y_new = walk_one_step(point_x, point_y)
    draw_line(win, point_x, point_y, x_new, y_new)
    point_x, point_y = x_new, y_new
    return point_x, point_y

    def draw_line(win, point_x, point_y, x_new, y_new):
    step = Line(Point(point_x, point_y), Point(x_new, y_new))
    step.setWidth(2)
    step.setFill("black")
    step.draw(win)

    def walk_one_step(point_x, point_y):
    angle = random() * 2 * math.pi
    point_x = point_x + math.cos(angle)
    point_y = point_y + math.sin(angle)
    return point_x, point_y

    def output(steps, point_x, point_y):
    print("nSteps simulated: {}".format(steps))
    print("Start point: 0, 0")
    print("End point: {}, {}n".format(point_x, point_y))

    def main():
    intro()
    win = open_window()
    steps = int(input("How many steps do you want to simulate? >> "))
    point_x, point_y = walk_n_steps(steps, win)
    output(steps, point_x, point_y)
    win.getMouse()

    if __name__ == "__main__": main()


    For anyone who wants to test it, here's the graphics module I'm using. Note that it's necessary to use from graphics import *, it won't work any other way. That's how the author of the book I'm using intended.



    # graphics.py
    """Simple object oriented graphics library

    The library is designed to make it very easy for novice programmers to
    experiment with computer graphics in an object oriented fashion. It is
    written by John Zelle for use with the book "Python Programming: An
    Introduction to Computer Science" (Franklin, Beedle & Associates).

    LICENSE: This is open-source software released under the terms of the
    GPL (http://www.gnu.org/licenses/gpl.html).

    PLATFORMS: The package is a wrapper around Tkinter and should run on
    any platform where Tkinter is available.

    INSTALLATION: Put this file somewhere where Python can see it.

    OVERVIEW: There are two kinds of objects in the library. The GraphWin
    class implements a window where drawing can be done and various
    GraphicsObjects are provided that can be drawn into a GraphWin. As a
    simple example, here is a complete program to draw a circle of radius
    10 centered in a 100x100 window:

    --------------------------------------------------------------------
    from graphics import *

    def main():
    win = GraphWin("My Circle", 100, 100)
    c = Circle(Point(50,50), 10)
    c.draw(win)
    win.getMouse() # Pause to view result
    win.close() # Close window when done

    main()
    --------------------------------------------------------------------
    GraphWin objects support coordinate transformation through the
    setCoords method and mouse and keyboard interaction methods.

    The library provides the following graphical objects:
    Point
    Line
    Circle
    Oval
    Rectangle
    Polygon
    Text
    Entry (for text-based input)
    Image

    Various attributes of graphical objects can be set such as
    outline-color, fill-color and line-width. Graphical objects also
    support moving and hiding for animation effects.

    The library also provides a very simple class for pixel-based image
    manipulation, Pixmap. A pixmap can be loaded from a file and displayed
    using an Image object. Both getPixel and setPixel methods are provided
    for manipulating the image.

    DOCUMENTATION: For complete documentation, see Chapter 4 of "Python
    Programming: An Introduction to Computer Science" by John Zelle,
    published by Franklin, Beedle & Associates. Also see
    http://mcsp.wartburg.edu/zelle/python for a quick reference"""

    __version__ = "5.0"

    # Version 5 8/26/2016
    # * update at bottom to fix MacOS issue causing askopenfile() to hang
    # * update takes an optional parameter specifying update rate
    # * Entry objects get focus when drawn
    # * __repr_ for all objects
    # * fixed offset problem in window, made canvas borderless

    # Version 4.3 4/25/2014
    # * Fixed Image getPixel to work with Python 3.4, TK 8.6 (tuple type handling)
    # * Added interactive keyboard input (getKey and checkKey) to GraphWin
    # * Modified setCoords to cause redraw of current objects, thus
    # changing the view. This supports scrolling around via setCoords.
    #
    # Version 4.2 5/26/2011
    # * Modified Image to allow multiple undraws like other GraphicsObjects
    # Version 4.1 12/29/2009
    # * Merged Pixmap and Image class. Old Pixmap removed, use Image.
    # Version 4.0.1 10/08/2009
    # * Modified the autoflush on GraphWin to default to True
    # * Autoflush check on close, setBackground
    # * Fixed getMouse to flush pending clicks at entry
    # Version 4.0 08/2009
    # * Reverted to non-threaded version. The advantages (robustness,
    # efficiency, ability to use with other Tk code, etc.) outweigh
    # the disadvantage that interactive use with IDLE is slightly more
    # cumbersome.
    # * Modified to run in either Python 2.x or 3.x (same file).
    # * Added Image.getPixmap()
    # * Added update() -- stand alone function to cause any pending
    # graphics changes to display.
    #
    # Version 3.4 10/16/07
    # Fixed GraphicsError to avoid "exploded" error messages.
    # Version 3.3 8/8/06
    # Added checkMouse method to GraphWin
    # Version 3.2.3
    # Fixed error in Polygon init spotted by Andrew Harrington
    # Fixed improper threading in Image constructor
    # Version 3.2.2 5/30/05
    # Cleaned up handling of exceptions in Tk thread. The graphics package
    # now raises an exception if attempt is made to communicate with
    # a dead Tk thread.
    # Version 3.2.1 5/22/05
    # Added shutdown function for tk thread to eliminate race-condition
    # error "chatter" when main thread terminates
    # Renamed various private globals with _
    # Version 3.2 5/4/05
    # Added Pixmap object for simple image manipulation.
    # Version 3.1 4/13/05
    # Improved the Tk thread communication so that most Tk calls
    # do not have to wait for synchonization with the Tk thread.
    # (see _tkCall and _tkExec)
    # Version 3.0 12/30/04
    # Implemented Tk event loop in separate thread. Should now work
    # interactively with IDLE. Undocumented autoflush feature is
    # no longer necessary. Its default is now False (off). It may
    # be removed in a future version.
    # Better handling of errors regarding operations on windows that
    # have been closed.
    # Addition of an isClosed method to GraphWindow class.

    # Version 2.2 8/26/04
    # Fixed cloning bug reported by Joseph Oldham.
    # Now implements deep copy of config info.
    # Version 2.1 1/15/04
    # Added autoflush option to GraphWin. When True (default) updates on
    # the window are done after each action. This makes some graphics
    # intensive programs sluggish. Turning off autoflush causes updates
    # to happen during idle periods or when flush is called.
    # Version 2.0
    # Updated Documentation
    # Made Polygon accept a list of Points in constructor
    # Made all drawing functions call TK update for easier animations
    # and to make the overall package work better with
    # Python 2.3 and IDLE 1.0 under Windows (still some issues).
    # Removed vestigial turtle graphics.
    # Added ability to configure font for Entry objects (analogous to Text)
    # Added setTextColor for Text as an alias of setFill
    # Changed to class-style exceptions
    # Fixed cloning of Text objects

    # Version 1.6
    # Fixed Entry so StringVar uses _root as master, solves weird
    # interaction with shell in Idle
    # Fixed bug in setCoords. X and Y coordinates can increase in
    # "non-intuitive" direction.
    # Tweaked wm_protocol so window is not resizable and kill box closes.

    # Version 1.5
    # Fixed bug in Entry. Can now define entry before creating a
    # GraphWin. All GraphWins are now toplevel windows and share
    # a fixed root (called _root).

    # Version 1.4
    # Fixed Garbage collection of Tkinter images bug.
    # Added ability to set text atttributes.
    # Added Entry boxes.

    import time, os, sys

    try: # import as appropriate for 2.x vs. 3.x
    import tkinter as tk
    except:
    import Tkinter as tk


    ##########################################################################
    # Module Exceptions

    class GraphicsError(Exception):
    """Generic error class for graphics module exceptions."""
    pass

    OBJ_ALREADY_DRAWN = "Object currently drawn"
    UNSUPPORTED_METHOD = "Object doesn't support operation"
    BAD_OPTION = "Illegal option value"

    ##########################################################################
    # global variables and funtions

    _root = tk.Tk()
    _root.withdraw()

    _update_lasttime = time.time()

    def update(rate=None):
    global _update_lasttime
    if rate:
    now = time.time()
    pauseLength = 1/rate-(now-_update_lasttime)
    if pauseLength > 0:
    time.sleep(pauseLength)
    _update_lasttime = now + pauseLength
    else:
    _update_lasttime = now

    _root.update()

    ############################################################################
    # Graphics classes start here

    class GraphWin(tk.Canvas):

    """A GraphWin is a toplevel window for displaying graphics."""

    def __init__(self, title="Graphics Window",
    width=200, height=200, autoflush=True):
    assert type(title) == type(""), "Title must be a string"
    master = tk.Toplevel(_root)
    master.protocol("WM_DELETE_WINDOW", self.close)
    tk.Canvas.__init__(self, master, width=width, height=height,
    highlightthickness=0, bd=0)
    self.master.title(title)
    self.pack()
    master.resizable(0,0)
    self.foreground = "black"
    self.items = []
    self.mouseX = None
    self.mouseY = None
    self.bind("<Button-1>", self._onClick)
    self.bind_all("<Key>", self._onKey)
    self.height = int(height)
    self.width = int(width)
    self.autoflush = autoflush
    self._mouseCallback = None
    self.trans = None
    self.closed = False
    master.lift()
    self.lastKey = ""
    if autoflush: _root.update()

    def __repr__(self):
    if self.isClosed():
    return "<Closed GraphWin>"
    else:
    return "GraphWin('{}', {}, {})".format(self.master.title(),
    self.getWidth(),
    self.getHeight())

    def __str__(self):
    return repr(self)

    def __checkOpen(self):
    if self.closed:
    raise GraphicsError("window is closed")

    def _onKey(self, evnt):
    self.lastKey = evnt.keysym


    def setBackground(self, color):
    """Set background color of the window"""
    self.__checkOpen()
    self.config(bg=color)
    self.__autoflush()

    def setCoords(self, x1, y1, x2, y2):
    """Set coordinates of window to run from (x1,y1) in the
    lower-left corner to (x2,y2) in the upper-right corner."""
    self.trans = Transform(self.width, self.height, x1, y1, x2, y2)
    self.redraw()

    def close(self):
    """Close the window"""

    if self.closed: return
    self.closed = True
    self.master.destroy()
    self.__autoflush()


    def isClosed(self):
    return self.closed


    def isOpen(self):
    return not self.closed


    def __autoflush(self):
    if self.autoflush:
    _root.update()


    def plot(self, x, y, color="black"):
    """Set pixel (x,y) to the given color"""
    self.__checkOpen()
    xs,ys = self.toScreen(x,y)
    self.create_line(xs,ys,xs+1,ys, fill=color)
    self.__autoflush()

    def plotPixel(self, x, y, color="black"):
    """Set pixel raw (independent of window coordinates) pixel
    (x,y) to color"""
    self.__checkOpen()
    self.create_line(x,y,x+1,y, fill=color)
    self.__autoflush()

    def flush(self):
    """Update drawing to the window"""
    self.__checkOpen()
    self.update_idletasks()

    def getMouse(self):
    """Wait for mouse click and return Point object representing
    the click"""
    self.update() # flush any prior clicks
    self.mouseX = None
    self.mouseY = None
    while self.mouseX == None or self.mouseY == None:
    self.update()
    if self.isClosed(): raise GraphicsError("getMouse in closed window")
    time.sleep(.1) # give up thread
    x,y = self.toWorld(self.mouseX, self.mouseY)
    self.mouseX = None
    self.mouseY = None
    return Point(x,y)

    def checkMouse(self):
    """Return last mouse click or None if mouse has
    not been clicked since last call"""
    if self.isClosed():
    raise GraphicsError("checkMouse in closed window")
    self.update()
    if self.mouseX != None and self.mouseY != None:
    x,y = self.toWorld(self.mouseX, self.mouseY)
    self.mouseX = None
    self.mouseY = None
    return Point(x,y)
    else:
    return None

    def getKey(self):
    """Wait for user to press a key and return it as a string."""
    self.lastKey = ""
    while self.lastKey == "":
    self.update()
    if self.isClosed(): raise GraphicsError("getKey in closed window")
    time.sleep(.1) # give up thread

    key = self.lastKey
    self.lastKey = ""
    return key

    def checkKey(self):
    """Return last key pressed or None if no key pressed since last call"""
    if self.isClosed():
    raise GraphicsError("checkKey in closed window")
    self.update()
    key = self.lastKey
    self.lastKey = ""
    return key

    def getHeight(self):
    """Return the height of the window"""
    return self.height

    def getWidth(self):
    """Return the width of the window"""
    return self.width

    def toScreen(self, x, y):
    trans = self.trans
    if trans:
    return self.trans.screen(x,y)
    else:
    return x,y

    def toWorld(self, x, y):
    trans = self.trans
    if trans:
    return self.trans.world(x,y)
    else:
    return x,y

    def setMouseHandler(self, func):
    self._mouseCallback = func

    def _onClick(self, e):
    self.mouseX = e.x
    self.mouseY = e.y
    if self._mouseCallback:
    self._mouseCallback(Point(e.x, e.y))

    def addItem(self, item):
    self.items.append(item)

    def delItem(self, item):
    self.items.remove(item)

    def redraw(self):
    for item in self.items[:]:
    item.undraw()
    item.draw(self)
    self.update()


    class Transform:

    """Internal class for 2-D coordinate transformations"""

    def __init__(self, w, h, xlow, ylow, xhigh, yhigh):
    # w, h are width and height of window
    # (xlow,ylow) coordinates of lower-left [raw (0,h-1)]
    # (xhigh,yhigh) coordinates of upper-right [raw (w-1,0)]
    xspan = (xhigh-xlow)
    yspan = (yhigh-ylow)
    self.xbase = xlow
    self.ybase = yhigh
    self.xscale = xspan/float(w-1)
    self.yscale = yspan/float(h-1)

    def screen(self,x,y):
    # Returns x,y in screen (actually window) coordinates
    xs = (x-self.xbase) / self.xscale
    ys = (self.ybase-y) / self.yscale
    return int(xs+0.5),int(ys+0.5)

    def world(self,xs,ys):
    # Returns xs,ys in world coordinates
    x = xs*self.xscale + self.xbase
    y = self.ybase - ys*self.yscale
    return x,y


    # Default values for various item configuration options. Only a subset of
    # keys may be present in the configuration dictionary for a given item
    DEFAULT_CONFIG = {"fill":"",
    "outline":"black",
    "width":"1",
    "arrow":"none",
    "text":"",
    "justify":"center",
    "font": ("helvetica", 12, "normal")}

    class GraphicsObject:

    """Generic base class for all of the drawable objects"""
    # A subclass of GraphicsObject should override _draw and
    # and _move methods.

    def __init__(self, options):
    # options is a list of strings indicating which options are
    # legal for this object.

    # When an object is drawn, canvas is set to the GraphWin(canvas)
    # object where it is drawn and id is the TK identifier of the
    # drawn shape.
    self.canvas = None
    self.id = None

    # config is the dictionary of configuration options for the widget.
    config = {}
    for option in options:
    config[option] = DEFAULT_CONFIG[option]
    self.config = config

    def setFill(self, color):
    """Set interior color to color"""
    self._reconfig("fill", color)

    def setOutline(self, color):
    """Set outline color to color"""
    self._reconfig("outline", color)

    def setWidth(self, width):
    """Set line weight to width"""
    self._reconfig("width", width)

    def draw(self, graphwin):

    """Draw the object in graphwin, which should be a GraphWin
    object. A GraphicsObject may only be drawn into one
    window. Raises an error if attempt made to draw an object that
    is already visible."""

    if self.canvas and not self.canvas.isClosed(): raise GraphicsError(OBJ_ALREADY_DRAWN)
    if graphwin.isClosed(): raise GraphicsError("Can't draw to closed window")
    self.canvas = graphwin
    self.id = self._draw(graphwin, self.config)
    graphwin.addItem(self)
    if graphwin.autoflush:
    _root.update()
    return self


    def undraw(self):

    """Undraw the object (i.e. hide it). Returns silently if the
    object is not currently drawn."""

    if not self.canvas: return
    if not self.canvas.isClosed():
    self.canvas.delete(self.id)
    self.canvas.delItem(self)
    if self.canvas.autoflush:
    _root.update()
    self.canvas = None
    self.id = None


    def move(self, dx, dy):

    """move object dx units in x direction and dy units in y
    direction"""

    self._move(dx,dy)
    canvas = self.canvas
    if canvas and not canvas.isClosed():
    trans = canvas.trans
    if trans:
    x = dx/ trans.xscale
    y = -dy / trans.yscale
    else:
    x = dx
    y = dy
    self.canvas.move(self.id, x, y)
    if canvas.autoflush:
    _root.update()

    def _reconfig(self, option, setting):
    # Internal method for changing configuration of the object
    # Raises an error if the option does not exist in the config
    # dictionary for this object
    if option not in self.config:
    raise GraphicsError(UNSUPPORTED_METHOD)
    options = self.config
    options[option] = setting
    if self.canvas and not self.canvas.isClosed():
    self.canvas.itemconfig(self.id, options)
    if self.canvas.autoflush:
    _root.update()


    def _draw(self, canvas, options):
    """draws appropriate figure on canvas with options provided
    Returns Tk id of item drawn"""
    pass # must override in subclass


    def _move(self, dx, dy):
    """updates internal state of object to move it dx,dy units"""
    pass # must override in subclass


    class Point(GraphicsObject):
    def __init__(self, x, y):
    GraphicsObject.__init__(self, ["outline", "fill"])
    self.setFill = self.setOutline
    self.x = float(x)
    self.y = float(y)

    def __repr__(self):
    return "Point({}, {})".format(self.x, self.y)

    def _draw(self, canvas, options):
    x,y = canvas.toScreen(self.x,self.y)
    return canvas.create_rectangle(x,y,x+1,y+1,options)

    def _move(self, dx, dy):
    self.x = self.x + dx
    self.y = self.y + dy

    def clone(self):
    other = Point(self.x,self.y)
    other.config = self.config.copy()
    return other

    def getX(self): return self.x
    def getY(self): return self.y

    class _BBox(GraphicsObject):
    # Internal base class for objects represented by bounding box
    # (opposite corners) Line segment is a degenerate case.

    def __init__(self, p1, p2, options=["outline","width","fill"]):
    GraphicsObject.__init__(self, options)
    self.p1 = p1.clone()
    self.p2 = p2.clone()

    def _move(self, dx, dy):
    self.p1.x = self.p1.x + dx
    self.p1.y = self.p1.y + dy
    self.p2.x = self.p2.x + dx
    self.p2.y = self.p2.y + dy

    def getP1(self): return self.p1.clone()

    def getP2(self): return self.p2.clone()

    def getCenter(self):
    p1 = self.p1
    p2 = self.p2
    return Point((p1.x+p2.x)/2.0, (p1.y+p2.y)/2.0)


    class Rectangle(_BBox):

    def __init__(self, p1, p2):
    _BBox.__init__(self, p1, p2)

    def __repr__(self):
    return "Rectangle({}, {})".format(str(self.p1), str(self.p2))

    def _draw(self, canvas, options):
    p1 = self.p1
    p2 = self.p2
    x1,y1 = canvas.toScreen(p1.x,p1.y)
    x2,y2 = canvas.toScreen(p2.x,p2.y)
    return canvas.create_rectangle(x1,y1,x2,y2,options)

    def clone(self):
    other = Rectangle(self.p1, self.p2)
    other.config = self.config.copy()
    return other


    class Oval(_BBox):

    def __init__(self, p1, p2):
    _BBox.__init__(self, p1, p2)

    def __repr__(self):
    return "Oval({}, {})".format(str(self.p1), str(self.p2))


    def clone(self):
    other = Oval(self.p1, self.p2)
    other.config = self.config.copy()
    return other

    def _draw(self, canvas, options):
    p1 = self.p1
    p2 = self.p2
    x1,y1 = canvas.toScreen(p1.x,p1.y)
    x2,y2 = canvas.toScreen(p2.x,p2.y)
    return canvas.create_oval(x1,y1,x2,y2,options)

    class Circle(Oval):

    def __init__(self, center, radius):
    p1 = Point(center.x-radius, center.y-radius)
    p2 = Point(center.x+radius, center.y+radius)
    Oval.__init__(self, p1, p2)
    self.radius = radius

    def __repr__(self):
    return "Circle({}, {})".format(str(self.getCenter()), str(self.radius))

    def clone(self):
    other = Circle(self.getCenter(), self.radius)
    other.config = self.config.copy()
    return other

    def getRadius(self):
    return self.radius


    class Line(_BBox):

    def __init__(self, p1, p2):
    _BBox.__init__(self, p1, p2, ["arrow","fill","width"])
    self.setFill(DEFAULT_CONFIG['outline'])
    self.setOutline = self.setFill

    def __repr__(self):
    return "Line({}, {})".format(str(self.p1), str(self.p2))

    def clone(self):
    other = Line(self.p1, self.p2)
    other.config = self.config.copy()
    return other

    def _draw(self, canvas, options):
    p1 = self.p1
    p2 = self.p2
    x1,y1 = canvas.toScreen(p1.x,p1.y)
    x2,y2 = canvas.toScreen(p2.x,p2.y)
    return canvas.create_line(x1,y1,x2,y2,options)

    def setArrow(self, option):
    if not option in ["first","last","both","none"]:
    raise GraphicsError(BAD_OPTION)
    self._reconfig("arrow", option)


    class Polygon(GraphicsObject):

    def __init__(self, *points):
    # if points passed as a list, extract it
    if len(points) == 1 and type(points[0]) == type([]):
    points = points[0]
    self.points = list(map(Point.clone, points))
    GraphicsObject.__init__(self, ["outline", "width", "fill"])

    def __repr__(self):
    return "Polygon"+str(tuple(p for p in self.points))

    def clone(self):
    other = Polygon(*self.points)
    other.config = self.config.copy()
    return other

    def getPoints(self):
    return list(map(Point.clone, self.points))

    def _move(self, dx, dy):
    for p in self.points:
    p.move(dx,dy)

    def _draw(self, canvas, options):
    args = [canvas]
    for p in self.points:
    x,y = canvas.toScreen(p.x,p.y)
    args.append(x)
    args.append(y)
    args.append(options)
    return GraphWin.create_polygon(*args)

    class Text(GraphicsObject):

    def __init__(self, p, text):
    GraphicsObject.__init__(self, ["justify","fill","text","font"])
    self.setText(text)
    self.anchor = p.clone()
    self.setFill(DEFAULT_CONFIG['outline'])
    self.setOutline = self.setFill

    def __repr__(self):
    return "Text({}, '{}')".format(self.anchor, self.getText())

    def _draw(self, canvas, options):
    p = self.anchor
    x,y = canvas.toScreen(p.x,p.y)
    return canvas.create_text(x,y,options)

    def _move(self, dx, dy):
    self.anchor.move(dx,dy)

    def clone(self):
    other = Text(self.anchor, self.config['text'])
    other.config = self.config.copy()
    return other

    def setText(self,text):
    self._reconfig("text", text)

    def getText(self):
    return self.config["text"]

    def getAnchor(self):
    return self.anchor.clone()

    def setFace(self, face):
    if face in ['helvetica','arial','courier','times roman']:
    f,s,b = self.config['font']
    self._reconfig("font",(face,s,b))
    else:
    raise GraphicsError(BAD_OPTION)

    def setSize(self, size):
    if 5 <= size <= 36:
    f,s,b = self.config['font']
    self._reconfig("font", (f,size,b))
    else:
    raise GraphicsError(BAD_OPTION)

    def setStyle(self, style):
    if style in ['bold','normal','italic', 'bold italic']:
    f,s,b = self.config['font']
    self._reconfig("font", (f,s,style))
    else:
    raise GraphicsError(BAD_OPTION)

    def setTextColor(self, color):
    self.setFill(color)


    class Entry(GraphicsObject):

    def __init__(self, p, width):
    GraphicsObject.__init__(self, [])
    self.anchor = p.clone()
    #print self.anchor
    self.width = width
    self.text = tk.StringVar(_root)
    self.text.set("")
    self.fill = "gray"
    self.color = "black"
    self.font = DEFAULT_CONFIG['font']
    self.entry = None

    def __repr__(self):
    return "Entry({}, {})".format(self.anchor, self.width)

    def _draw(self, canvas, options):
    p = self.anchor
    x,y = canvas.toScreen(p.x,p.y)
    frm = tk.Frame(canvas.master)
    self.entry = tk.Entry(frm,
    width=self.width,
    textvariable=self.text,
    bg = self.fill,
    fg = self.color,
    font=self.font)
    self.entry.pack()
    #self.setFill(self.fill)
    self.entry.focus_set()
    return canvas.create_window(x,y,window=frm)

    def getText(self):
    return self.text.get()

    def _move(self, dx, dy):
    self.anchor.move(dx,dy)

    def getAnchor(self):
    return self.anchor.clone()

    def clone(self):
    other = Entry(self.anchor, self.width)
    other.config = self.config.copy()
    other.text = tk.StringVar()
    other.text.set(self.text.get())
    other.fill = self.fill
    return other

    def setText(self, t):
    self.text.set(t)


    def setFill(self, color):
    self.fill = color
    if self.entry:
    self.entry.config(bg=color)


    def _setFontComponent(self, which, value):
    font = list(self.font)
    font[which] = value
    self.font = tuple(font)
    if self.entry:
    self.entry.config(font=self.font)


    def setFace(self, face):
    if face in ['helvetica','arial','courier','times roman']:
    self._setFontComponent(0, face)
    else:
    raise GraphicsError(BAD_OPTION)

    def setSize(self, size):
    if 5 <= size <= 36:
    self._setFontComponent(1,size)
    else:
    raise GraphicsError(BAD_OPTION)

    def setStyle(self, style):
    if style in ['bold','normal','italic', 'bold italic']:
    self._setFontComponent(2,style)
    else:
    raise GraphicsError(BAD_OPTION)

    def setTextColor(self, color):
    self.color=color
    if self.entry:
    self.entry.config(fg=color)


    class Image(GraphicsObject):

    idCount = 0
    imageCache = {} # tk photoimages go here to avoid GC while drawn

    def __init__(self, p, *pixmap):
    GraphicsObject.__init__(self, [])
    self.anchor = p.clone()
    self.imageId = Image.idCount
    Image.idCount = Image.idCount + 1
    if len(pixmap) == 1: # file name provided
    self.img = tk.PhotoImage(file=pixmap[0], master=_root)
    else: # width and height provided
    width, height = pixmap
    self.img = tk.PhotoImage(master=_root, width=width, height=height)

    def __repr__(self):
    return "Image({}, {}, {})".format(self.anchor, self.getWidth(), self.getHeight())

    def _draw(self, canvas, options):
    p = self.anchor
    x,y = canvas.toScreen(p.x,p.y)
    self.imageCache[self.imageId] = self.img # save a reference
    return canvas.create_image(x,y,image=self.img)

    def _move(self, dx, dy):
    self.anchor.move(dx,dy)

    def undraw(self):
    try:
    del self.imageCache[self.imageId] # allow gc of tk photoimage
    except KeyError:
    pass
    GraphicsObject.undraw(self)

    def getAnchor(self):
    return self.anchor.clone()

    def clone(self):
    other = Image(Point(0,0), 0, 0)
    other.img = self.img.copy()
    other.anchor = self.anchor.clone()
    other.config = self.config.copy()
    return other

    def getWidth(self):
    """Returns the width of the image in pixels"""
    return self.img.width()

    def getHeight(self):
    """Returns the height of the image in pixels"""
    return self.img.height()

    def getPixel(self, x, y):
    """Returns a list [r,g,b] with the RGB color values for pixel (x,y)
    r,g,b are in range(256)

    """

    value = self.img.get(x,y)
    if type(value) == type(0):
    return [value, value, value]
    elif type(value) == type((0,0,0)):
    return list(value)
    else:
    return list(map(int, value.split()))

    def setPixel(self, x, y, color):
    """Sets pixel (x,y) to the given color

    """
    self.img.put("{" + color +"}", (x, y))


    def save(self, filename):
    """Saves the pixmap image to filename.
    The format for the save image is determined from the filname extension.

    """

    path, name = os.path.split(filename)
    ext = name.split(".")[-1]
    self.img.write( filename, format=ext)


    def color_rgb(r,g,b):
    """r,g,b are intensities of red, green, and blue in range(256)
    Returns color specifier string for the resulting color"""
    return "#%02x%02x%02x" % (r,g,b)

    def test():
    win = GraphWin()
    win.setCoords(0,0,10,10)
    t = Text(Point(5,5), "Centered Text")
    t.draw(win)
    p = Polygon(Point(1,1), Point(5,3), Point(2,7))
    p.draw(win)
    e = Entry(Point(5,6), 10)
    e.draw(win)
    win.getMouse()
    p.setFill("red")
    p.setOutline("blue")
    p.setWidth(2)
    s = ""
    for pt in p.getPoints():
    s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
    t.setText(e.getText())
    e.setFill("green")
    e.setText("Spam!")
    e.move(2,0)
    win.getMouse()
    p.move(2,3)
    s = ""
    for pt in p.getPoints():
    s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
    t.setText(s)
    win.getMouse()
    p.undraw()
    e.undraw()
    t.setStyle("bold")
    win.getMouse()
    t.setStyle("normal")
    win.getMouse()
    t.setStyle("italic")
    win.getMouse()
    t.setStyle("bold italic")
    win.getMouse()
    t.setSize(14)
    win.getMouse()
    t.setFace("arial")
    t.setSize(20)
    win.getMouse()
    win.close()

    #MacOS fix 2
    #tk.Toplevel(_root).destroy()

    # MacOS fix 1
    update()

    if __name__ == "__main__":
    test()









    share|improve this question











    $endgroup$















      1












      1








      1





      $begingroup$


      Here's what I came up with for a 2-dimensional random walk exercise. It takes a number of steps as input and iterates through them, while drawing every step as a line on the canvas. The direction is randomized.



      #rndwalk.py -- Simulates a 2-Dimensional random walk

      from random import random
      import math
      from graphics import *


      def intro():
      print("nThis program simulates n steps on a 2-dimensional random walk")
      print("and outputs the end point.")

      def open_window():
      win = GraphWin("2-Dimensional random walk", 500, 500)
      win.setCoords(-100, -100, 100, 100)
      win.setBackground("white")
      return win

      def walk_n_steps(steps, win):
      point_x = 0
      point_y = 0
      for step in range(steps):
      x_new, y_new = walk_one_step(point_x, point_y)
      draw_line(win, point_x, point_y, x_new, y_new)
      point_x, point_y = x_new, y_new
      return point_x, point_y

      def draw_line(win, point_x, point_y, x_new, y_new):
      step = Line(Point(point_x, point_y), Point(x_new, y_new))
      step.setWidth(2)
      step.setFill("black")
      step.draw(win)

      def walk_one_step(point_x, point_y):
      angle = random() * 2 * math.pi
      point_x = point_x + math.cos(angle)
      point_y = point_y + math.sin(angle)
      return point_x, point_y

      def output(steps, point_x, point_y):
      print("nSteps simulated: {}".format(steps))
      print("Start point: 0, 0")
      print("End point: {}, {}n".format(point_x, point_y))

      def main():
      intro()
      win = open_window()
      steps = int(input("How many steps do you want to simulate? >> "))
      point_x, point_y = walk_n_steps(steps, win)
      output(steps, point_x, point_y)
      win.getMouse()

      if __name__ == "__main__": main()


      For anyone who wants to test it, here's the graphics module I'm using. Note that it's necessary to use from graphics import *, it won't work any other way. That's how the author of the book I'm using intended.



      # graphics.py
      """Simple object oriented graphics library

      The library is designed to make it very easy for novice programmers to
      experiment with computer graphics in an object oriented fashion. It is
      written by John Zelle for use with the book "Python Programming: An
      Introduction to Computer Science" (Franklin, Beedle & Associates).

      LICENSE: This is open-source software released under the terms of the
      GPL (http://www.gnu.org/licenses/gpl.html).

      PLATFORMS: The package is a wrapper around Tkinter and should run on
      any platform where Tkinter is available.

      INSTALLATION: Put this file somewhere where Python can see it.

      OVERVIEW: There are two kinds of objects in the library. The GraphWin
      class implements a window where drawing can be done and various
      GraphicsObjects are provided that can be drawn into a GraphWin. As a
      simple example, here is a complete program to draw a circle of radius
      10 centered in a 100x100 window:

      --------------------------------------------------------------------
      from graphics import *

      def main():
      win = GraphWin("My Circle", 100, 100)
      c = Circle(Point(50,50), 10)
      c.draw(win)
      win.getMouse() # Pause to view result
      win.close() # Close window when done

      main()
      --------------------------------------------------------------------
      GraphWin objects support coordinate transformation through the
      setCoords method and mouse and keyboard interaction methods.

      The library provides the following graphical objects:
      Point
      Line
      Circle
      Oval
      Rectangle
      Polygon
      Text
      Entry (for text-based input)
      Image

      Various attributes of graphical objects can be set such as
      outline-color, fill-color and line-width. Graphical objects also
      support moving and hiding for animation effects.

      The library also provides a very simple class for pixel-based image
      manipulation, Pixmap. A pixmap can be loaded from a file and displayed
      using an Image object. Both getPixel and setPixel methods are provided
      for manipulating the image.

      DOCUMENTATION: For complete documentation, see Chapter 4 of "Python
      Programming: An Introduction to Computer Science" by John Zelle,
      published by Franklin, Beedle & Associates. Also see
      http://mcsp.wartburg.edu/zelle/python for a quick reference"""

      __version__ = "5.0"

      # Version 5 8/26/2016
      # * update at bottom to fix MacOS issue causing askopenfile() to hang
      # * update takes an optional parameter specifying update rate
      # * Entry objects get focus when drawn
      # * __repr_ for all objects
      # * fixed offset problem in window, made canvas borderless

      # Version 4.3 4/25/2014
      # * Fixed Image getPixel to work with Python 3.4, TK 8.6 (tuple type handling)
      # * Added interactive keyboard input (getKey and checkKey) to GraphWin
      # * Modified setCoords to cause redraw of current objects, thus
      # changing the view. This supports scrolling around via setCoords.
      #
      # Version 4.2 5/26/2011
      # * Modified Image to allow multiple undraws like other GraphicsObjects
      # Version 4.1 12/29/2009
      # * Merged Pixmap and Image class. Old Pixmap removed, use Image.
      # Version 4.0.1 10/08/2009
      # * Modified the autoflush on GraphWin to default to True
      # * Autoflush check on close, setBackground
      # * Fixed getMouse to flush pending clicks at entry
      # Version 4.0 08/2009
      # * Reverted to non-threaded version. The advantages (robustness,
      # efficiency, ability to use with other Tk code, etc.) outweigh
      # the disadvantage that interactive use with IDLE is slightly more
      # cumbersome.
      # * Modified to run in either Python 2.x or 3.x (same file).
      # * Added Image.getPixmap()
      # * Added update() -- stand alone function to cause any pending
      # graphics changes to display.
      #
      # Version 3.4 10/16/07
      # Fixed GraphicsError to avoid "exploded" error messages.
      # Version 3.3 8/8/06
      # Added checkMouse method to GraphWin
      # Version 3.2.3
      # Fixed error in Polygon init spotted by Andrew Harrington
      # Fixed improper threading in Image constructor
      # Version 3.2.2 5/30/05
      # Cleaned up handling of exceptions in Tk thread. The graphics package
      # now raises an exception if attempt is made to communicate with
      # a dead Tk thread.
      # Version 3.2.1 5/22/05
      # Added shutdown function for tk thread to eliminate race-condition
      # error "chatter" when main thread terminates
      # Renamed various private globals with _
      # Version 3.2 5/4/05
      # Added Pixmap object for simple image manipulation.
      # Version 3.1 4/13/05
      # Improved the Tk thread communication so that most Tk calls
      # do not have to wait for synchonization with the Tk thread.
      # (see _tkCall and _tkExec)
      # Version 3.0 12/30/04
      # Implemented Tk event loop in separate thread. Should now work
      # interactively with IDLE. Undocumented autoflush feature is
      # no longer necessary. Its default is now False (off). It may
      # be removed in a future version.
      # Better handling of errors regarding operations on windows that
      # have been closed.
      # Addition of an isClosed method to GraphWindow class.

      # Version 2.2 8/26/04
      # Fixed cloning bug reported by Joseph Oldham.
      # Now implements deep copy of config info.
      # Version 2.1 1/15/04
      # Added autoflush option to GraphWin. When True (default) updates on
      # the window are done after each action. This makes some graphics
      # intensive programs sluggish. Turning off autoflush causes updates
      # to happen during idle periods or when flush is called.
      # Version 2.0
      # Updated Documentation
      # Made Polygon accept a list of Points in constructor
      # Made all drawing functions call TK update for easier animations
      # and to make the overall package work better with
      # Python 2.3 and IDLE 1.0 under Windows (still some issues).
      # Removed vestigial turtle graphics.
      # Added ability to configure font for Entry objects (analogous to Text)
      # Added setTextColor for Text as an alias of setFill
      # Changed to class-style exceptions
      # Fixed cloning of Text objects

      # Version 1.6
      # Fixed Entry so StringVar uses _root as master, solves weird
      # interaction with shell in Idle
      # Fixed bug in setCoords. X and Y coordinates can increase in
      # "non-intuitive" direction.
      # Tweaked wm_protocol so window is not resizable and kill box closes.

      # Version 1.5
      # Fixed bug in Entry. Can now define entry before creating a
      # GraphWin. All GraphWins are now toplevel windows and share
      # a fixed root (called _root).

      # Version 1.4
      # Fixed Garbage collection of Tkinter images bug.
      # Added ability to set text atttributes.
      # Added Entry boxes.

      import time, os, sys

      try: # import as appropriate for 2.x vs. 3.x
      import tkinter as tk
      except:
      import Tkinter as tk


      ##########################################################################
      # Module Exceptions

      class GraphicsError(Exception):
      """Generic error class for graphics module exceptions."""
      pass

      OBJ_ALREADY_DRAWN = "Object currently drawn"
      UNSUPPORTED_METHOD = "Object doesn't support operation"
      BAD_OPTION = "Illegal option value"

      ##########################################################################
      # global variables and funtions

      _root = tk.Tk()
      _root.withdraw()

      _update_lasttime = time.time()

      def update(rate=None):
      global _update_lasttime
      if rate:
      now = time.time()
      pauseLength = 1/rate-(now-_update_lasttime)
      if pauseLength > 0:
      time.sleep(pauseLength)
      _update_lasttime = now + pauseLength
      else:
      _update_lasttime = now

      _root.update()

      ############################################################################
      # Graphics classes start here

      class GraphWin(tk.Canvas):

      """A GraphWin is a toplevel window for displaying graphics."""

      def __init__(self, title="Graphics Window",
      width=200, height=200, autoflush=True):
      assert type(title) == type(""), "Title must be a string"
      master = tk.Toplevel(_root)
      master.protocol("WM_DELETE_WINDOW", self.close)
      tk.Canvas.__init__(self, master, width=width, height=height,
      highlightthickness=0, bd=0)
      self.master.title(title)
      self.pack()
      master.resizable(0,0)
      self.foreground = "black"
      self.items = []
      self.mouseX = None
      self.mouseY = None
      self.bind("<Button-1>", self._onClick)
      self.bind_all("<Key>", self._onKey)
      self.height = int(height)
      self.width = int(width)
      self.autoflush = autoflush
      self._mouseCallback = None
      self.trans = None
      self.closed = False
      master.lift()
      self.lastKey = ""
      if autoflush: _root.update()

      def __repr__(self):
      if self.isClosed():
      return "<Closed GraphWin>"
      else:
      return "GraphWin('{}', {}, {})".format(self.master.title(),
      self.getWidth(),
      self.getHeight())

      def __str__(self):
      return repr(self)

      def __checkOpen(self):
      if self.closed:
      raise GraphicsError("window is closed")

      def _onKey(self, evnt):
      self.lastKey = evnt.keysym


      def setBackground(self, color):
      """Set background color of the window"""
      self.__checkOpen()
      self.config(bg=color)
      self.__autoflush()

      def setCoords(self, x1, y1, x2, y2):
      """Set coordinates of window to run from (x1,y1) in the
      lower-left corner to (x2,y2) in the upper-right corner."""
      self.trans = Transform(self.width, self.height, x1, y1, x2, y2)
      self.redraw()

      def close(self):
      """Close the window"""

      if self.closed: return
      self.closed = True
      self.master.destroy()
      self.__autoflush()


      def isClosed(self):
      return self.closed


      def isOpen(self):
      return not self.closed


      def __autoflush(self):
      if self.autoflush:
      _root.update()


      def plot(self, x, y, color="black"):
      """Set pixel (x,y) to the given color"""
      self.__checkOpen()
      xs,ys = self.toScreen(x,y)
      self.create_line(xs,ys,xs+1,ys, fill=color)
      self.__autoflush()

      def plotPixel(self, x, y, color="black"):
      """Set pixel raw (independent of window coordinates) pixel
      (x,y) to color"""
      self.__checkOpen()
      self.create_line(x,y,x+1,y, fill=color)
      self.__autoflush()

      def flush(self):
      """Update drawing to the window"""
      self.__checkOpen()
      self.update_idletasks()

      def getMouse(self):
      """Wait for mouse click and return Point object representing
      the click"""
      self.update() # flush any prior clicks
      self.mouseX = None
      self.mouseY = None
      while self.mouseX == None or self.mouseY == None:
      self.update()
      if self.isClosed(): raise GraphicsError("getMouse in closed window")
      time.sleep(.1) # give up thread
      x,y = self.toWorld(self.mouseX, self.mouseY)
      self.mouseX = None
      self.mouseY = None
      return Point(x,y)

      def checkMouse(self):
      """Return last mouse click or None if mouse has
      not been clicked since last call"""
      if self.isClosed():
      raise GraphicsError("checkMouse in closed window")
      self.update()
      if self.mouseX != None and self.mouseY != None:
      x,y = self.toWorld(self.mouseX, self.mouseY)
      self.mouseX = None
      self.mouseY = None
      return Point(x,y)
      else:
      return None

      def getKey(self):
      """Wait for user to press a key and return it as a string."""
      self.lastKey = ""
      while self.lastKey == "":
      self.update()
      if self.isClosed(): raise GraphicsError("getKey in closed window")
      time.sleep(.1) # give up thread

      key = self.lastKey
      self.lastKey = ""
      return key

      def checkKey(self):
      """Return last key pressed or None if no key pressed since last call"""
      if self.isClosed():
      raise GraphicsError("checkKey in closed window")
      self.update()
      key = self.lastKey
      self.lastKey = ""
      return key

      def getHeight(self):
      """Return the height of the window"""
      return self.height

      def getWidth(self):
      """Return the width of the window"""
      return self.width

      def toScreen(self, x, y):
      trans = self.trans
      if trans:
      return self.trans.screen(x,y)
      else:
      return x,y

      def toWorld(self, x, y):
      trans = self.trans
      if trans:
      return self.trans.world(x,y)
      else:
      return x,y

      def setMouseHandler(self, func):
      self._mouseCallback = func

      def _onClick(self, e):
      self.mouseX = e.x
      self.mouseY = e.y
      if self._mouseCallback:
      self._mouseCallback(Point(e.x, e.y))

      def addItem(self, item):
      self.items.append(item)

      def delItem(self, item):
      self.items.remove(item)

      def redraw(self):
      for item in self.items[:]:
      item.undraw()
      item.draw(self)
      self.update()


      class Transform:

      """Internal class for 2-D coordinate transformations"""

      def __init__(self, w, h, xlow, ylow, xhigh, yhigh):
      # w, h are width and height of window
      # (xlow,ylow) coordinates of lower-left [raw (0,h-1)]
      # (xhigh,yhigh) coordinates of upper-right [raw (w-1,0)]
      xspan = (xhigh-xlow)
      yspan = (yhigh-ylow)
      self.xbase = xlow
      self.ybase = yhigh
      self.xscale = xspan/float(w-1)
      self.yscale = yspan/float(h-1)

      def screen(self,x,y):
      # Returns x,y in screen (actually window) coordinates
      xs = (x-self.xbase) / self.xscale
      ys = (self.ybase-y) / self.yscale
      return int(xs+0.5),int(ys+0.5)

      def world(self,xs,ys):
      # Returns xs,ys in world coordinates
      x = xs*self.xscale + self.xbase
      y = self.ybase - ys*self.yscale
      return x,y


      # Default values for various item configuration options. Only a subset of
      # keys may be present in the configuration dictionary for a given item
      DEFAULT_CONFIG = {"fill":"",
      "outline":"black",
      "width":"1",
      "arrow":"none",
      "text":"",
      "justify":"center",
      "font": ("helvetica", 12, "normal")}

      class GraphicsObject:

      """Generic base class for all of the drawable objects"""
      # A subclass of GraphicsObject should override _draw and
      # and _move methods.

      def __init__(self, options):
      # options is a list of strings indicating which options are
      # legal for this object.

      # When an object is drawn, canvas is set to the GraphWin(canvas)
      # object where it is drawn and id is the TK identifier of the
      # drawn shape.
      self.canvas = None
      self.id = None

      # config is the dictionary of configuration options for the widget.
      config = {}
      for option in options:
      config[option] = DEFAULT_CONFIG[option]
      self.config = config

      def setFill(self, color):
      """Set interior color to color"""
      self._reconfig("fill", color)

      def setOutline(self, color):
      """Set outline color to color"""
      self._reconfig("outline", color)

      def setWidth(self, width):
      """Set line weight to width"""
      self._reconfig("width", width)

      def draw(self, graphwin):

      """Draw the object in graphwin, which should be a GraphWin
      object. A GraphicsObject may only be drawn into one
      window. Raises an error if attempt made to draw an object that
      is already visible."""

      if self.canvas and not self.canvas.isClosed(): raise GraphicsError(OBJ_ALREADY_DRAWN)
      if graphwin.isClosed(): raise GraphicsError("Can't draw to closed window")
      self.canvas = graphwin
      self.id = self._draw(graphwin, self.config)
      graphwin.addItem(self)
      if graphwin.autoflush:
      _root.update()
      return self


      def undraw(self):

      """Undraw the object (i.e. hide it). Returns silently if the
      object is not currently drawn."""

      if not self.canvas: return
      if not self.canvas.isClosed():
      self.canvas.delete(self.id)
      self.canvas.delItem(self)
      if self.canvas.autoflush:
      _root.update()
      self.canvas = None
      self.id = None


      def move(self, dx, dy):

      """move object dx units in x direction and dy units in y
      direction"""

      self._move(dx,dy)
      canvas = self.canvas
      if canvas and not canvas.isClosed():
      trans = canvas.trans
      if trans:
      x = dx/ trans.xscale
      y = -dy / trans.yscale
      else:
      x = dx
      y = dy
      self.canvas.move(self.id, x, y)
      if canvas.autoflush:
      _root.update()

      def _reconfig(self, option, setting):
      # Internal method for changing configuration of the object
      # Raises an error if the option does not exist in the config
      # dictionary for this object
      if option not in self.config:
      raise GraphicsError(UNSUPPORTED_METHOD)
      options = self.config
      options[option] = setting
      if self.canvas and not self.canvas.isClosed():
      self.canvas.itemconfig(self.id, options)
      if self.canvas.autoflush:
      _root.update()


      def _draw(self, canvas, options):
      """draws appropriate figure on canvas with options provided
      Returns Tk id of item drawn"""
      pass # must override in subclass


      def _move(self, dx, dy):
      """updates internal state of object to move it dx,dy units"""
      pass # must override in subclass


      class Point(GraphicsObject):
      def __init__(self, x, y):
      GraphicsObject.__init__(self, ["outline", "fill"])
      self.setFill = self.setOutline
      self.x = float(x)
      self.y = float(y)

      def __repr__(self):
      return "Point({}, {})".format(self.x, self.y)

      def _draw(self, canvas, options):
      x,y = canvas.toScreen(self.x,self.y)
      return canvas.create_rectangle(x,y,x+1,y+1,options)

      def _move(self, dx, dy):
      self.x = self.x + dx
      self.y = self.y + dy

      def clone(self):
      other = Point(self.x,self.y)
      other.config = self.config.copy()
      return other

      def getX(self): return self.x
      def getY(self): return self.y

      class _BBox(GraphicsObject):
      # Internal base class for objects represented by bounding box
      # (opposite corners) Line segment is a degenerate case.

      def __init__(self, p1, p2, options=["outline","width","fill"]):
      GraphicsObject.__init__(self, options)
      self.p1 = p1.clone()
      self.p2 = p2.clone()

      def _move(self, dx, dy):
      self.p1.x = self.p1.x + dx
      self.p1.y = self.p1.y + dy
      self.p2.x = self.p2.x + dx
      self.p2.y = self.p2.y + dy

      def getP1(self): return self.p1.clone()

      def getP2(self): return self.p2.clone()

      def getCenter(self):
      p1 = self.p1
      p2 = self.p2
      return Point((p1.x+p2.x)/2.0, (p1.y+p2.y)/2.0)


      class Rectangle(_BBox):

      def __init__(self, p1, p2):
      _BBox.__init__(self, p1, p2)

      def __repr__(self):
      return "Rectangle({}, {})".format(str(self.p1), str(self.p2))

      def _draw(self, canvas, options):
      p1 = self.p1
      p2 = self.p2
      x1,y1 = canvas.toScreen(p1.x,p1.y)
      x2,y2 = canvas.toScreen(p2.x,p2.y)
      return canvas.create_rectangle(x1,y1,x2,y2,options)

      def clone(self):
      other = Rectangle(self.p1, self.p2)
      other.config = self.config.copy()
      return other


      class Oval(_BBox):

      def __init__(self, p1, p2):
      _BBox.__init__(self, p1, p2)

      def __repr__(self):
      return "Oval({}, {})".format(str(self.p1), str(self.p2))


      def clone(self):
      other = Oval(self.p1, self.p2)
      other.config = self.config.copy()
      return other

      def _draw(self, canvas, options):
      p1 = self.p1
      p2 = self.p2
      x1,y1 = canvas.toScreen(p1.x,p1.y)
      x2,y2 = canvas.toScreen(p2.x,p2.y)
      return canvas.create_oval(x1,y1,x2,y2,options)

      class Circle(Oval):

      def __init__(self, center, radius):
      p1 = Point(center.x-radius, center.y-radius)
      p2 = Point(center.x+radius, center.y+radius)
      Oval.__init__(self, p1, p2)
      self.radius = radius

      def __repr__(self):
      return "Circle({}, {})".format(str(self.getCenter()), str(self.radius))

      def clone(self):
      other = Circle(self.getCenter(), self.radius)
      other.config = self.config.copy()
      return other

      def getRadius(self):
      return self.radius


      class Line(_BBox):

      def __init__(self, p1, p2):
      _BBox.__init__(self, p1, p2, ["arrow","fill","width"])
      self.setFill(DEFAULT_CONFIG['outline'])
      self.setOutline = self.setFill

      def __repr__(self):
      return "Line({}, {})".format(str(self.p1), str(self.p2))

      def clone(self):
      other = Line(self.p1, self.p2)
      other.config = self.config.copy()
      return other

      def _draw(self, canvas, options):
      p1 = self.p1
      p2 = self.p2
      x1,y1 = canvas.toScreen(p1.x,p1.y)
      x2,y2 = canvas.toScreen(p2.x,p2.y)
      return canvas.create_line(x1,y1,x2,y2,options)

      def setArrow(self, option):
      if not option in ["first","last","both","none"]:
      raise GraphicsError(BAD_OPTION)
      self._reconfig("arrow", option)


      class Polygon(GraphicsObject):

      def __init__(self, *points):
      # if points passed as a list, extract it
      if len(points) == 1 and type(points[0]) == type([]):
      points = points[0]
      self.points = list(map(Point.clone, points))
      GraphicsObject.__init__(self, ["outline", "width", "fill"])

      def __repr__(self):
      return "Polygon"+str(tuple(p for p in self.points))

      def clone(self):
      other = Polygon(*self.points)
      other.config = self.config.copy()
      return other

      def getPoints(self):
      return list(map(Point.clone, self.points))

      def _move(self, dx, dy):
      for p in self.points:
      p.move(dx,dy)

      def _draw(self, canvas, options):
      args = [canvas]
      for p in self.points:
      x,y = canvas.toScreen(p.x,p.y)
      args.append(x)
      args.append(y)
      args.append(options)
      return GraphWin.create_polygon(*args)

      class Text(GraphicsObject):

      def __init__(self, p, text):
      GraphicsObject.__init__(self, ["justify","fill","text","font"])
      self.setText(text)
      self.anchor = p.clone()
      self.setFill(DEFAULT_CONFIG['outline'])
      self.setOutline = self.setFill

      def __repr__(self):
      return "Text({}, '{}')".format(self.anchor, self.getText())

      def _draw(self, canvas, options):
      p = self.anchor
      x,y = canvas.toScreen(p.x,p.y)
      return canvas.create_text(x,y,options)

      def _move(self, dx, dy):
      self.anchor.move(dx,dy)

      def clone(self):
      other = Text(self.anchor, self.config['text'])
      other.config = self.config.copy()
      return other

      def setText(self,text):
      self._reconfig("text", text)

      def getText(self):
      return self.config["text"]

      def getAnchor(self):
      return self.anchor.clone()

      def setFace(self, face):
      if face in ['helvetica','arial','courier','times roman']:
      f,s,b = self.config['font']
      self._reconfig("font",(face,s,b))
      else:
      raise GraphicsError(BAD_OPTION)

      def setSize(self, size):
      if 5 <= size <= 36:
      f,s,b = self.config['font']
      self._reconfig("font", (f,size,b))
      else:
      raise GraphicsError(BAD_OPTION)

      def setStyle(self, style):
      if style in ['bold','normal','italic', 'bold italic']:
      f,s,b = self.config['font']
      self._reconfig("font", (f,s,style))
      else:
      raise GraphicsError(BAD_OPTION)

      def setTextColor(self, color):
      self.setFill(color)


      class Entry(GraphicsObject):

      def __init__(self, p, width):
      GraphicsObject.__init__(self, [])
      self.anchor = p.clone()
      #print self.anchor
      self.width = width
      self.text = tk.StringVar(_root)
      self.text.set("")
      self.fill = "gray"
      self.color = "black"
      self.font = DEFAULT_CONFIG['font']
      self.entry = None

      def __repr__(self):
      return "Entry({}, {})".format(self.anchor, self.width)

      def _draw(self, canvas, options):
      p = self.anchor
      x,y = canvas.toScreen(p.x,p.y)
      frm = tk.Frame(canvas.master)
      self.entry = tk.Entry(frm,
      width=self.width,
      textvariable=self.text,
      bg = self.fill,
      fg = self.color,
      font=self.font)
      self.entry.pack()
      #self.setFill(self.fill)
      self.entry.focus_set()
      return canvas.create_window(x,y,window=frm)

      def getText(self):
      return self.text.get()

      def _move(self, dx, dy):
      self.anchor.move(dx,dy)

      def getAnchor(self):
      return self.anchor.clone()

      def clone(self):
      other = Entry(self.anchor, self.width)
      other.config = self.config.copy()
      other.text = tk.StringVar()
      other.text.set(self.text.get())
      other.fill = self.fill
      return other

      def setText(self, t):
      self.text.set(t)


      def setFill(self, color):
      self.fill = color
      if self.entry:
      self.entry.config(bg=color)


      def _setFontComponent(self, which, value):
      font = list(self.font)
      font[which] = value
      self.font = tuple(font)
      if self.entry:
      self.entry.config(font=self.font)


      def setFace(self, face):
      if face in ['helvetica','arial','courier','times roman']:
      self._setFontComponent(0, face)
      else:
      raise GraphicsError(BAD_OPTION)

      def setSize(self, size):
      if 5 <= size <= 36:
      self._setFontComponent(1,size)
      else:
      raise GraphicsError(BAD_OPTION)

      def setStyle(self, style):
      if style in ['bold','normal','italic', 'bold italic']:
      self._setFontComponent(2,style)
      else:
      raise GraphicsError(BAD_OPTION)

      def setTextColor(self, color):
      self.color=color
      if self.entry:
      self.entry.config(fg=color)


      class Image(GraphicsObject):

      idCount = 0
      imageCache = {} # tk photoimages go here to avoid GC while drawn

      def __init__(self, p, *pixmap):
      GraphicsObject.__init__(self, [])
      self.anchor = p.clone()
      self.imageId = Image.idCount
      Image.idCount = Image.idCount + 1
      if len(pixmap) == 1: # file name provided
      self.img = tk.PhotoImage(file=pixmap[0], master=_root)
      else: # width and height provided
      width, height = pixmap
      self.img = tk.PhotoImage(master=_root, width=width, height=height)

      def __repr__(self):
      return "Image({}, {}, {})".format(self.anchor, self.getWidth(), self.getHeight())

      def _draw(self, canvas, options):
      p = self.anchor
      x,y = canvas.toScreen(p.x,p.y)
      self.imageCache[self.imageId] = self.img # save a reference
      return canvas.create_image(x,y,image=self.img)

      def _move(self, dx, dy):
      self.anchor.move(dx,dy)

      def undraw(self):
      try:
      del self.imageCache[self.imageId] # allow gc of tk photoimage
      except KeyError:
      pass
      GraphicsObject.undraw(self)

      def getAnchor(self):
      return self.anchor.clone()

      def clone(self):
      other = Image(Point(0,0), 0, 0)
      other.img = self.img.copy()
      other.anchor = self.anchor.clone()
      other.config = self.config.copy()
      return other

      def getWidth(self):
      """Returns the width of the image in pixels"""
      return self.img.width()

      def getHeight(self):
      """Returns the height of the image in pixels"""
      return self.img.height()

      def getPixel(self, x, y):
      """Returns a list [r,g,b] with the RGB color values for pixel (x,y)
      r,g,b are in range(256)

      """

      value = self.img.get(x,y)
      if type(value) == type(0):
      return [value, value, value]
      elif type(value) == type((0,0,0)):
      return list(value)
      else:
      return list(map(int, value.split()))

      def setPixel(self, x, y, color):
      """Sets pixel (x,y) to the given color

      """
      self.img.put("{" + color +"}", (x, y))


      def save(self, filename):
      """Saves the pixmap image to filename.
      The format for the save image is determined from the filname extension.

      """

      path, name = os.path.split(filename)
      ext = name.split(".")[-1]
      self.img.write( filename, format=ext)


      def color_rgb(r,g,b):
      """r,g,b are intensities of red, green, and blue in range(256)
      Returns color specifier string for the resulting color"""
      return "#%02x%02x%02x" % (r,g,b)

      def test():
      win = GraphWin()
      win.setCoords(0,0,10,10)
      t = Text(Point(5,5), "Centered Text")
      t.draw(win)
      p = Polygon(Point(1,1), Point(5,3), Point(2,7))
      p.draw(win)
      e = Entry(Point(5,6), 10)
      e.draw(win)
      win.getMouse()
      p.setFill("red")
      p.setOutline("blue")
      p.setWidth(2)
      s = ""
      for pt in p.getPoints():
      s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
      t.setText(e.getText())
      e.setFill("green")
      e.setText("Spam!")
      e.move(2,0)
      win.getMouse()
      p.move(2,3)
      s = ""
      for pt in p.getPoints():
      s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
      t.setText(s)
      win.getMouse()
      p.undraw()
      e.undraw()
      t.setStyle("bold")
      win.getMouse()
      t.setStyle("normal")
      win.getMouse()
      t.setStyle("italic")
      win.getMouse()
      t.setStyle("bold italic")
      win.getMouse()
      t.setSize(14)
      win.getMouse()
      t.setFace("arial")
      t.setSize(20)
      win.getMouse()
      win.close()

      #MacOS fix 2
      #tk.Toplevel(_root).destroy()

      # MacOS fix 1
      update()

      if __name__ == "__main__":
      test()









      share|improve this question











      $endgroup$




      Here's what I came up with for a 2-dimensional random walk exercise. It takes a number of steps as input and iterates through them, while drawing every step as a line on the canvas. The direction is randomized.



      #rndwalk.py -- Simulates a 2-Dimensional random walk

      from random import random
      import math
      from graphics import *


      def intro():
      print("nThis program simulates n steps on a 2-dimensional random walk")
      print("and outputs the end point.")

      def open_window():
      win = GraphWin("2-Dimensional random walk", 500, 500)
      win.setCoords(-100, -100, 100, 100)
      win.setBackground("white")
      return win

      def walk_n_steps(steps, win):
      point_x = 0
      point_y = 0
      for step in range(steps):
      x_new, y_new = walk_one_step(point_x, point_y)
      draw_line(win, point_x, point_y, x_new, y_new)
      point_x, point_y = x_new, y_new
      return point_x, point_y

      def draw_line(win, point_x, point_y, x_new, y_new):
      step = Line(Point(point_x, point_y), Point(x_new, y_new))
      step.setWidth(2)
      step.setFill("black")
      step.draw(win)

      def walk_one_step(point_x, point_y):
      angle = random() * 2 * math.pi
      point_x = point_x + math.cos(angle)
      point_y = point_y + math.sin(angle)
      return point_x, point_y

      def output(steps, point_x, point_y):
      print("nSteps simulated: {}".format(steps))
      print("Start point: 0, 0")
      print("End point: {}, {}n".format(point_x, point_y))

      def main():
      intro()
      win = open_window()
      steps = int(input("How many steps do you want to simulate? >> "))
      point_x, point_y = walk_n_steps(steps, win)
      output(steps, point_x, point_y)
      win.getMouse()

      if __name__ == "__main__": main()


      For anyone who wants to test it, here's the graphics module I'm using. Note that it's necessary to use from graphics import *, it won't work any other way. That's how the author of the book I'm using intended.



      # graphics.py
      """Simple object oriented graphics library

      The library is designed to make it very easy for novice programmers to
      experiment with computer graphics in an object oriented fashion. It is
      written by John Zelle for use with the book "Python Programming: An
      Introduction to Computer Science" (Franklin, Beedle & Associates).

      LICENSE: This is open-source software released under the terms of the
      GPL (http://www.gnu.org/licenses/gpl.html).

      PLATFORMS: The package is a wrapper around Tkinter and should run on
      any platform where Tkinter is available.

      INSTALLATION: Put this file somewhere where Python can see it.

      OVERVIEW: There are two kinds of objects in the library. The GraphWin
      class implements a window where drawing can be done and various
      GraphicsObjects are provided that can be drawn into a GraphWin. As a
      simple example, here is a complete program to draw a circle of radius
      10 centered in a 100x100 window:

      --------------------------------------------------------------------
      from graphics import *

      def main():
      win = GraphWin("My Circle", 100, 100)
      c = Circle(Point(50,50), 10)
      c.draw(win)
      win.getMouse() # Pause to view result
      win.close() # Close window when done

      main()
      --------------------------------------------------------------------
      GraphWin objects support coordinate transformation through the
      setCoords method and mouse and keyboard interaction methods.

      The library provides the following graphical objects:
      Point
      Line
      Circle
      Oval
      Rectangle
      Polygon
      Text
      Entry (for text-based input)
      Image

      Various attributes of graphical objects can be set such as
      outline-color, fill-color and line-width. Graphical objects also
      support moving and hiding for animation effects.

      The library also provides a very simple class for pixel-based image
      manipulation, Pixmap. A pixmap can be loaded from a file and displayed
      using an Image object. Both getPixel and setPixel methods are provided
      for manipulating the image.

      DOCUMENTATION: For complete documentation, see Chapter 4 of "Python
      Programming: An Introduction to Computer Science" by John Zelle,
      published by Franklin, Beedle & Associates. Also see
      http://mcsp.wartburg.edu/zelle/python for a quick reference"""

      __version__ = "5.0"

      # Version 5 8/26/2016
      # * update at bottom to fix MacOS issue causing askopenfile() to hang
      # * update takes an optional parameter specifying update rate
      # * Entry objects get focus when drawn
      # * __repr_ for all objects
      # * fixed offset problem in window, made canvas borderless

      # Version 4.3 4/25/2014
      # * Fixed Image getPixel to work with Python 3.4, TK 8.6 (tuple type handling)
      # * Added interactive keyboard input (getKey and checkKey) to GraphWin
      # * Modified setCoords to cause redraw of current objects, thus
      # changing the view. This supports scrolling around via setCoords.
      #
      # Version 4.2 5/26/2011
      # * Modified Image to allow multiple undraws like other GraphicsObjects
      # Version 4.1 12/29/2009
      # * Merged Pixmap and Image class. Old Pixmap removed, use Image.
      # Version 4.0.1 10/08/2009
      # * Modified the autoflush on GraphWin to default to True
      # * Autoflush check on close, setBackground
      # * Fixed getMouse to flush pending clicks at entry
      # Version 4.0 08/2009
      # * Reverted to non-threaded version. The advantages (robustness,
      # efficiency, ability to use with other Tk code, etc.) outweigh
      # the disadvantage that interactive use with IDLE is slightly more
      # cumbersome.
      # * Modified to run in either Python 2.x or 3.x (same file).
      # * Added Image.getPixmap()
      # * Added update() -- stand alone function to cause any pending
      # graphics changes to display.
      #
      # Version 3.4 10/16/07
      # Fixed GraphicsError to avoid "exploded" error messages.
      # Version 3.3 8/8/06
      # Added checkMouse method to GraphWin
      # Version 3.2.3
      # Fixed error in Polygon init spotted by Andrew Harrington
      # Fixed improper threading in Image constructor
      # Version 3.2.2 5/30/05
      # Cleaned up handling of exceptions in Tk thread. The graphics package
      # now raises an exception if attempt is made to communicate with
      # a dead Tk thread.
      # Version 3.2.1 5/22/05
      # Added shutdown function for tk thread to eliminate race-condition
      # error "chatter" when main thread terminates
      # Renamed various private globals with _
      # Version 3.2 5/4/05
      # Added Pixmap object for simple image manipulation.
      # Version 3.1 4/13/05
      # Improved the Tk thread communication so that most Tk calls
      # do not have to wait for synchonization with the Tk thread.
      # (see _tkCall and _tkExec)
      # Version 3.0 12/30/04
      # Implemented Tk event loop in separate thread. Should now work
      # interactively with IDLE. Undocumented autoflush feature is
      # no longer necessary. Its default is now False (off). It may
      # be removed in a future version.
      # Better handling of errors regarding operations on windows that
      # have been closed.
      # Addition of an isClosed method to GraphWindow class.

      # Version 2.2 8/26/04
      # Fixed cloning bug reported by Joseph Oldham.
      # Now implements deep copy of config info.
      # Version 2.1 1/15/04
      # Added autoflush option to GraphWin. When True (default) updates on
      # the window are done after each action. This makes some graphics
      # intensive programs sluggish. Turning off autoflush causes updates
      # to happen during idle periods or when flush is called.
      # Version 2.0
      # Updated Documentation
      # Made Polygon accept a list of Points in constructor
      # Made all drawing functions call TK update for easier animations
      # and to make the overall package work better with
      # Python 2.3 and IDLE 1.0 under Windows (still some issues).
      # Removed vestigial turtle graphics.
      # Added ability to configure font for Entry objects (analogous to Text)
      # Added setTextColor for Text as an alias of setFill
      # Changed to class-style exceptions
      # Fixed cloning of Text objects

      # Version 1.6
      # Fixed Entry so StringVar uses _root as master, solves weird
      # interaction with shell in Idle
      # Fixed bug in setCoords. X and Y coordinates can increase in
      # "non-intuitive" direction.
      # Tweaked wm_protocol so window is not resizable and kill box closes.

      # Version 1.5
      # Fixed bug in Entry. Can now define entry before creating a
      # GraphWin. All GraphWins are now toplevel windows and share
      # a fixed root (called _root).

      # Version 1.4
      # Fixed Garbage collection of Tkinter images bug.
      # Added ability to set text atttributes.
      # Added Entry boxes.

      import time, os, sys

      try: # import as appropriate for 2.x vs. 3.x
      import tkinter as tk
      except:
      import Tkinter as tk


      ##########################################################################
      # Module Exceptions

      class GraphicsError(Exception):
      """Generic error class for graphics module exceptions."""
      pass

      OBJ_ALREADY_DRAWN = "Object currently drawn"
      UNSUPPORTED_METHOD = "Object doesn't support operation"
      BAD_OPTION = "Illegal option value"

      ##########################################################################
      # global variables and funtions

      _root = tk.Tk()
      _root.withdraw()

      _update_lasttime = time.time()

      def update(rate=None):
      global _update_lasttime
      if rate:
      now = time.time()
      pauseLength = 1/rate-(now-_update_lasttime)
      if pauseLength > 0:
      time.sleep(pauseLength)
      _update_lasttime = now + pauseLength
      else:
      _update_lasttime = now

      _root.update()

      ############################################################################
      # Graphics classes start here

      class GraphWin(tk.Canvas):

      """A GraphWin is a toplevel window for displaying graphics."""

      def __init__(self, title="Graphics Window",
      width=200, height=200, autoflush=True):
      assert type(title) == type(""), "Title must be a string"
      master = tk.Toplevel(_root)
      master.protocol("WM_DELETE_WINDOW", self.close)
      tk.Canvas.__init__(self, master, width=width, height=height,
      highlightthickness=0, bd=0)
      self.master.title(title)
      self.pack()
      master.resizable(0,0)
      self.foreground = "black"
      self.items = []
      self.mouseX = None
      self.mouseY = None
      self.bind("<Button-1>", self._onClick)
      self.bind_all("<Key>", self._onKey)
      self.height = int(height)
      self.width = int(width)
      self.autoflush = autoflush
      self._mouseCallback = None
      self.trans = None
      self.closed = False
      master.lift()
      self.lastKey = ""
      if autoflush: _root.update()

      def __repr__(self):
      if self.isClosed():
      return "<Closed GraphWin>"
      else:
      return "GraphWin('{}', {}, {})".format(self.master.title(),
      self.getWidth(),
      self.getHeight())

      def __str__(self):
      return repr(self)

      def __checkOpen(self):
      if self.closed:
      raise GraphicsError("window is closed")

      def _onKey(self, evnt):
      self.lastKey = evnt.keysym


      def setBackground(self, color):
      """Set background color of the window"""
      self.__checkOpen()
      self.config(bg=color)
      self.__autoflush()

      def setCoords(self, x1, y1, x2, y2):
      """Set coordinates of window to run from (x1,y1) in the
      lower-left corner to (x2,y2) in the upper-right corner."""
      self.trans = Transform(self.width, self.height, x1, y1, x2, y2)
      self.redraw()

      def close(self):
      """Close the window"""

      if self.closed: return
      self.closed = True
      self.master.destroy()
      self.__autoflush()


      def isClosed(self):
      return self.closed


      def isOpen(self):
      return not self.closed


      def __autoflush(self):
      if self.autoflush:
      _root.update()


      def plot(self, x, y, color="black"):
      """Set pixel (x,y) to the given color"""
      self.__checkOpen()
      xs,ys = self.toScreen(x,y)
      self.create_line(xs,ys,xs+1,ys, fill=color)
      self.__autoflush()

      def plotPixel(self, x, y, color="black"):
      """Set pixel raw (independent of window coordinates) pixel
      (x,y) to color"""
      self.__checkOpen()
      self.create_line(x,y,x+1,y, fill=color)
      self.__autoflush()

      def flush(self):
      """Update drawing to the window"""
      self.__checkOpen()
      self.update_idletasks()

      def getMouse(self):
      """Wait for mouse click and return Point object representing
      the click"""
      self.update() # flush any prior clicks
      self.mouseX = None
      self.mouseY = None
      while self.mouseX == None or self.mouseY == None:
      self.update()
      if self.isClosed(): raise GraphicsError("getMouse in closed window")
      time.sleep(.1) # give up thread
      x,y = self.toWorld(self.mouseX, self.mouseY)
      self.mouseX = None
      self.mouseY = None
      return Point(x,y)

      def checkMouse(self):
      """Return last mouse click or None if mouse has
      not been clicked since last call"""
      if self.isClosed():
      raise GraphicsError("checkMouse in closed window")
      self.update()
      if self.mouseX != None and self.mouseY != None:
      x,y = self.toWorld(self.mouseX, self.mouseY)
      self.mouseX = None
      self.mouseY = None
      return Point(x,y)
      else:
      return None

      def getKey(self):
      """Wait for user to press a key and return it as a string."""
      self.lastKey = ""
      while self.lastKey == "":
      self.update()
      if self.isClosed(): raise GraphicsError("getKey in closed window")
      time.sleep(.1) # give up thread

      key = self.lastKey
      self.lastKey = ""
      return key

      def checkKey(self):
      """Return last key pressed or None if no key pressed since last call"""
      if self.isClosed():
      raise GraphicsError("checkKey in closed window")
      self.update()
      key = self.lastKey
      self.lastKey = ""
      return key

      def getHeight(self):
      """Return the height of the window"""
      return self.height

      def getWidth(self):
      """Return the width of the window"""
      return self.width

      def toScreen(self, x, y):
      trans = self.trans
      if trans:
      return self.trans.screen(x,y)
      else:
      return x,y

      def toWorld(self, x, y):
      trans = self.trans
      if trans:
      return self.trans.world(x,y)
      else:
      return x,y

      def setMouseHandler(self, func):
      self._mouseCallback = func

      def _onClick(self, e):
      self.mouseX = e.x
      self.mouseY = e.y
      if self._mouseCallback:
      self._mouseCallback(Point(e.x, e.y))

      def addItem(self, item):
      self.items.append(item)

      def delItem(self, item):
      self.items.remove(item)

      def redraw(self):
      for item in self.items[:]:
      item.undraw()
      item.draw(self)
      self.update()


      class Transform:

      """Internal class for 2-D coordinate transformations"""

      def __init__(self, w, h, xlow, ylow, xhigh, yhigh):
      # w, h are width and height of window
      # (xlow,ylow) coordinates of lower-left [raw (0,h-1)]
      # (xhigh,yhigh) coordinates of upper-right [raw (w-1,0)]
      xspan = (xhigh-xlow)
      yspan = (yhigh-ylow)
      self.xbase = xlow
      self.ybase = yhigh
      self.xscale = xspan/float(w-1)
      self.yscale = yspan/float(h-1)

      def screen(self,x,y):
      # Returns x,y in screen (actually window) coordinates
      xs = (x-self.xbase) / self.xscale
      ys = (self.ybase-y) / self.yscale
      return int(xs+0.5),int(ys+0.5)

      def world(self,xs,ys):
      # Returns xs,ys in world coordinates
      x = xs*self.xscale + self.xbase
      y = self.ybase - ys*self.yscale
      return x,y


      # Default values for various item configuration options. Only a subset of
      # keys may be present in the configuration dictionary for a given item
      DEFAULT_CONFIG = {"fill":"",
      "outline":"black",
      "width":"1",
      "arrow":"none",
      "text":"",
      "justify":"center",
      "font": ("helvetica", 12, "normal")}

      class GraphicsObject:

      """Generic base class for all of the drawable objects"""
      # A subclass of GraphicsObject should override _draw and
      # and _move methods.

      def __init__(self, options):
      # options is a list of strings indicating which options are
      # legal for this object.

      # When an object is drawn, canvas is set to the GraphWin(canvas)
      # object where it is drawn and id is the TK identifier of the
      # drawn shape.
      self.canvas = None
      self.id = None

      # config is the dictionary of configuration options for the widget.
      config = {}
      for option in options:
      config[option] = DEFAULT_CONFIG[option]
      self.config = config

      def setFill(self, color):
      """Set interior color to color"""
      self._reconfig("fill", color)

      def setOutline(self, color):
      """Set outline color to color"""
      self._reconfig("outline", color)

      def setWidth(self, width):
      """Set line weight to width"""
      self._reconfig("width", width)

      def draw(self, graphwin):

      """Draw the object in graphwin, which should be a GraphWin
      object. A GraphicsObject may only be drawn into one
      window. Raises an error if attempt made to draw an object that
      is already visible."""

      if self.canvas and not self.canvas.isClosed(): raise GraphicsError(OBJ_ALREADY_DRAWN)
      if graphwin.isClosed(): raise GraphicsError("Can't draw to closed window")
      self.canvas = graphwin
      self.id = self._draw(graphwin, self.config)
      graphwin.addItem(self)
      if graphwin.autoflush:
      _root.update()
      return self


      def undraw(self):

      """Undraw the object (i.e. hide it). Returns silently if the
      object is not currently drawn."""

      if not self.canvas: return
      if not self.canvas.isClosed():
      self.canvas.delete(self.id)
      self.canvas.delItem(self)
      if self.canvas.autoflush:
      _root.update()
      self.canvas = None
      self.id = None


      def move(self, dx, dy):

      """move object dx units in x direction and dy units in y
      direction"""

      self._move(dx,dy)
      canvas = self.canvas
      if canvas and not canvas.isClosed():
      trans = canvas.trans
      if trans:
      x = dx/ trans.xscale
      y = -dy / trans.yscale
      else:
      x = dx
      y = dy
      self.canvas.move(self.id, x, y)
      if canvas.autoflush:
      _root.update()

      def _reconfig(self, option, setting):
      # Internal method for changing configuration of the object
      # Raises an error if the option does not exist in the config
      # dictionary for this object
      if option not in self.config:
      raise GraphicsError(UNSUPPORTED_METHOD)
      options = self.config
      options[option] = setting
      if self.canvas and not self.canvas.isClosed():
      self.canvas.itemconfig(self.id, options)
      if self.canvas.autoflush:
      _root.update()


      def _draw(self, canvas, options):
      """draws appropriate figure on canvas with options provided
      Returns Tk id of item drawn"""
      pass # must override in subclass


      def _move(self, dx, dy):
      """updates internal state of object to move it dx,dy units"""
      pass # must override in subclass


      class Point(GraphicsObject):
      def __init__(self, x, y):
      GraphicsObject.__init__(self, ["outline", "fill"])
      self.setFill = self.setOutline
      self.x = float(x)
      self.y = float(y)

      def __repr__(self):
      return "Point({}, {})".format(self.x, self.y)

      def _draw(self, canvas, options):
      x,y = canvas.toScreen(self.x,self.y)
      return canvas.create_rectangle(x,y,x+1,y+1,options)

      def _move(self, dx, dy):
      self.x = self.x + dx
      self.y = self.y + dy

      def clone(self):
      other = Point(self.x,self.y)
      other.config = self.config.copy()
      return other

      def getX(self): return self.x
      def getY(self): return self.y

      class _BBox(GraphicsObject):
      # Internal base class for objects represented by bounding box
      # (opposite corners) Line segment is a degenerate case.

      def __init__(self, p1, p2, options=["outline","width","fill"]):
      GraphicsObject.__init__(self, options)
      self.p1 = p1.clone()
      self.p2 = p2.clone()

      def _move(self, dx, dy):
      self.p1.x = self.p1.x + dx
      self.p1.y = self.p1.y + dy
      self.p2.x = self.p2.x + dx
      self.p2.y = self.p2.y + dy

      def getP1(self): return self.p1.clone()

      def getP2(self): return self.p2.clone()

      def getCenter(self):
      p1 = self.p1
      p2 = self.p2
      return Point((p1.x+p2.x)/2.0, (p1.y+p2.y)/2.0)


      class Rectangle(_BBox):

      def __init__(self, p1, p2):
      _BBox.__init__(self, p1, p2)

      def __repr__(self):
      return "Rectangle({}, {})".format(str(self.p1), str(self.p2))

      def _draw(self, canvas, options):
      p1 = self.p1
      p2 = self.p2
      x1,y1 = canvas.toScreen(p1.x,p1.y)
      x2,y2 = canvas.toScreen(p2.x,p2.y)
      return canvas.create_rectangle(x1,y1,x2,y2,options)

      def clone(self):
      other = Rectangle(self.p1, self.p2)
      other.config = self.config.copy()
      return other


      class Oval(_BBox):

      def __init__(self, p1, p2):
      _BBox.__init__(self, p1, p2)

      def __repr__(self):
      return "Oval({}, {})".format(str(self.p1), str(self.p2))


      def clone(self):
      other = Oval(self.p1, self.p2)
      other.config = self.config.copy()
      return other

      def _draw(self, canvas, options):
      p1 = self.p1
      p2 = self.p2
      x1,y1 = canvas.toScreen(p1.x,p1.y)
      x2,y2 = canvas.toScreen(p2.x,p2.y)
      return canvas.create_oval(x1,y1,x2,y2,options)

      class Circle(Oval):

      def __init__(self, center, radius):
      p1 = Point(center.x-radius, center.y-radius)
      p2 = Point(center.x+radius, center.y+radius)
      Oval.__init__(self, p1, p2)
      self.radius = radius

      def __repr__(self):
      return "Circle({}, {})".format(str(self.getCenter()), str(self.radius))

      def clone(self):
      other = Circle(self.getCenter(), self.radius)
      other.config = self.config.copy()
      return other

      def getRadius(self):
      return self.radius


      class Line(_BBox):

      def __init__(self, p1, p2):
      _BBox.__init__(self, p1, p2, ["arrow","fill","width"])
      self.setFill(DEFAULT_CONFIG['outline'])
      self.setOutline = self.setFill

      def __repr__(self):
      return "Line({}, {})".format(str(self.p1), str(self.p2))

      def clone(self):
      other = Line(self.p1, self.p2)
      other.config = self.config.copy()
      return other

      def _draw(self, canvas, options):
      p1 = self.p1
      p2 = self.p2
      x1,y1 = canvas.toScreen(p1.x,p1.y)
      x2,y2 = canvas.toScreen(p2.x,p2.y)
      return canvas.create_line(x1,y1,x2,y2,options)

      def setArrow(self, option):
      if not option in ["first","last","both","none"]:
      raise GraphicsError(BAD_OPTION)
      self._reconfig("arrow", option)


      class Polygon(GraphicsObject):

      def __init__(self, *points):
      # if points passed as a list, extract it
      if len(points) == 1 and type(points[0]) == type([]):
      points = points[0]
      self.points = list(map(Point.clone, points))
      GraphicsObject.__init__(self, ["outline", "width", "fill"])

      def __repr__(self):
      return "Polygon"+str(tuple(p for p in self.points))

      def clone(self):
      other = Polygon(*self.points)
      other.config = self.config.copy()
      return other

      def getPoints(self):
      return list(map(Point.clone, self.points))

      def _move(self, dx, dy):
      for p in self.points:
      p.move(dx,dy)

      def _draw(self, canvas, options):
      args = [canvas]
      for p in self.points:
      x,y = canvas.toScreen(p.x,p.y)
      args.append(x)
      args.append(y)
      args.append(options)
      return GraphWin.create_polygon(*args)

      class Text(GraphicsObject):

      def __init__(self, p, text):
      GraphicsObject.__init__(self, ["justify","fill","text","font"])
      self.setText(text)
      self.anchor = p.clone()
      self.setFill(DEFAULT_CONFIG['outline'])
      self.setOutline = self.setFill

      def __repr__(self):
      return "Text({}, '{}')".format(self.anchor, self.getText())

      def _draw(self, canvas, options):
      p = self.anchor
      x,y = canvas.toScreen(p.x,p.y)
      return canvas.create_text(x,y,options)

      def _move(self, dx, dy):
      self.anchor.move(dx,dy)

      def clone(self):
      other = Text(self.anchor, self.config['text'])
      other.config = self.config.copy()
      return other

      def setText(self,text):
      self._reconfig("text", text)

      def getText(self):
      return self.config["text"]

      def getAnchor(self):
      return self.anchor.clone()

      def setFace(self, face):
      if face in ['helvetica','arial','courier','times roman']:
      f,s,b = self.config['font']
      self._reconfig("font",(face,s,b))
      else:
      raise GraphicsError(BAD_OPTION)

      def setSize(self, size):
      if 5 <= size <= 36:
      f,s,b = self.config['font']
      self._reconfig("font", (f,size,b))
      else:
      raise GraphicsError(BAD_OPTION)

      def setStyle(self, style):
      if style in ['bold','normal','italic', 'bold italic']:
      f,s,b = self.config['font']
      self._reconfig("font", (f,s,style))
      else:
      raise GraphicsError(BAD_OPTION)

      def setTextColor(self, color):
      self.setFill(color)


      class Entry(GraphicsObject):

      def __init__(self, p, width):
      GraphicsObject.__init__(self, [])
      self.anchor = p.clone()
      #print self.anchor
      self.width = width
      self.text = tk.StringVar(_root)
      self.text.set("")
      self.fill = "gray"
      self.color = "black"
      self.font = DEFAULT_CONFIG['font']
      self.entry = None

      def __repr__(self):
      return "Entry({}, {})".format(self.anchor, self.width)

      def _draw(self, canvas, options):
      p = self.anchor
      x,y = canvas.toScreen(p.x,p.y)
      frm = tk.Frame(canvas.master)
      self.entry = tk.Entry(frm,
      width=self.width,
      textvariable=self.text,
      bg = self.fill,
      fg = self.color,
      font=self.font)
      self.entry.pack()
      #self.setFill(self.fill)
      self.entry.focus_set()
      return canvas.create_window(x,y,window=frm)

      def getText(self):
      return self.text.get()

      def _move(self, dx, dy):
      self.anchor.move(dx,dy)

      def getAnchor(self):
      return self.anchor.clone()

      def clone(self):
      other = Entry(self.anchor, self.width)
      other.config = self.config.copy()
      other.text = tk.StringVar()
      other.text.set(self.text.get())
      other.fill = self.fill
      return other

      def setText(self, t):
      self.text.set(t)


      def setFill(self, color):
      self.fill = color
      if self.entry:
      self.entry.config(bg=color)


      def _setFontComponent(self, which, value):
      font = list(self.font)
      font[which] = value
      self.font = tuple(font)
      if self.entry:
      self.entry.config(font=self.font)


      def setFace(self, face):
      if face in ['helvetica','arial','courier','times roman']:
      self._setFontComponent(0, face)
      else:
      raise GraphicsError(BAD_OPTION)

      def setSize(self, size):
      if 5 <= size <= 36:
      self._setFontComponent(1,size)
      else:
      raise GraphicsError(BAD_OPTION)

      def setStyle(self, style):
      if style in ['bold','normal','italic', 'bold italic']:
      self._setFontComponent(2,style)
      else:
      raise GraphicsError(BAD_OPTION)

      def setTextColor(self, color):
      self.color=color
      if self.entry:
      self.entry.config(fg=color)


      class Image(GraphicsObject):

      idCount = 0
      imageCache = {} # tk photoimages go here to avoid GC while drawn

      def __init__(self, p, *pixmap):
      GraphicsObject.__init__(self, [])
      self.anchor = p.clone()
      self.imageId = Image.idCount
      Image.idCount = Image.idCount + 1
      if len(pixmap) == 1: # file name provided
      self.img = tk.PhotoImage(file=pixmap[0], master=_root)
      else: # width and height provided
      width, height = pixmap
      self.img = tk.PhotoImage(master=_root, width=width, height=height)

      def __repr__(self):
      return "Image({}, {}, {})".format(self.anchor, self.getWidth(), self.getHeight())

      def _draw(self, canvas, options):
      p = self.anchor
      x,y = canvas.toScreen(p.x,p.y)
      self.imageCache[self.imageId] = self.img # save a reference
      return canvas.create_image(x,y,image=self.img)

      def _move(self, dx, dy):
      self.anchor.move(dx,dy)

      def undraw(self):
      try:
      del self.imageCache[self.imageId] # allow gc of tk photoimage
      except KeyError:
      pass
      GraphicsObject.undraw(self)

      def getAnchor(self):
      return self.anchor.clone()

      def clone(self):
      other = Image(Point(0,0), 0, 0)
      other.img = self.img.copy()
      other.anchor = self.anchor.clone()
      other.config = self.config.copy()
      return other

      def getWidth(self):
      """Returns the width of the image in pixels"""
      return self.img.width()

      def getHeight(self):
      """Returns the height of the image in pixels"""
      return self.img.height()

      def getPixel(self, x, y):
      """Returns a list [r,g,b] with the RGB color values for pixel (x,y)
      r,g,b are in range(256)

      """

      value = self.img.get(x,y)
      if type(value) == type(0):
      return [value, value, value]
      elif type(value) == type((0,0,0)):
      return list(value)
      else:
      return list(map(int, value.split()))

      def setPixel(self, x, y, color):
      """Sets pixel (x,y) to the given color

      """
      self.img.put("{" + color +"}", (x, y))


      def save(self, filename):
      """Saves the pixmap image to filename.
      The format for the save image is determined from the filname extension.

      """

      path, name = os.path.split(filename)
      ext = name.split(".")[-1]
      self.img.write( filename, format=ext)


      def color_rgb(r,g,b):
      """r,g,b are intensities of red, green, and blue in range(256)
      Returns color specifier string for the resulting color"""
      return "#%02x%02x%02x" % (r,g,b)

      def test():
      win = GraphWin()
      win.setCoords(0,0,10,10)
      t = Text(Point(5,5), "Centered Text")
      t.draw(win)
      p = Polygon(Point(1,1), Point(5,3), Point(2,7))
      p.draw(win)
      e = Entry(Point(5,6), 10)
      e.draw(win)
      win.getMouse()
      p.setFill("red")
      p.setOutline("blue")
      p.setWidth(2)
      s = ""
      for pt in p.getPoints():
      s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
      t.setText(e.getText())
      e.setFill("green")
      e.setText("Spam!")
      e.move(2,0)
      win.getMouse()
      p.move(2,3)
      s = ""
      for pt in p.getPoints():
      s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
      t.setText(s)
      win.getMouse()
      p.undraw()
      e.undraw()
      t.setStyle("bold")
      win.getMouse()
      t.setStyle("normal")
      win.getMouse()
      t.setStyle("italic")
      win.getMouse()
      t.setStyle("bold italic")
      win.getMouse()
      t.setSize(14)
      win.getMouse()
      t.setFace("arial")
      t.setSize(20)
      win.getMouse()
      win.close()

      #MacOS fix 2
      #tk.Toplevel(_root).destroy()

      # MacOS fix 1
      update()

      if __name__ == "__main__":
      test()






      python python-3.x programming-challenge simulation graphics






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      edited Feb 26 at 6:45









      Jamal

      30.3k11119227




      30.3k11119227










      asked Feb 26 at 6:41









      KevinKevin

      10617




      10617






















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