A countdown clock in TypeScriptCountdown timerTypeScript Dictionary classResource pooling in...

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A countdown clock in TypeScript


Countdown timerTypeScript Dictionary classResource pooling in TypeScriptCountdown AppIndicatorAngular 2 clock with RxJS ObservablePomodoro Countdown ClockWhich will be better declaration go to with TypeScript?Pomodoro countdown timer synced to the clockTypescript logger classAlgorithm to find the number of years, months, days, etc between two dates













1












$begingroup$


The gist of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



How can this code be improved?



class DateCountDown {
listeners: Map<string, Array<Function>>;

constructor(date: Date) {

this.startCountDown(date);
this.listeners = new Map();
this.listeners.set("countDown", []);
this.listeners.set("expired", []);
}

on(eventName: "countDown", listener: (values: CountDownValues) => void);
on(eventName: "expired", listener: (isExpired: boolean) => void);
on(eventName: string, listener: Function) {
this.listeners.get(eventName).push(listener);
}


startCountDown(date: Date) {
const thousand = 1000;
const sixty = 60;
const twentyfour = 24;

const timer = setInterval(() => {
const now = new Date().getTime();
const t = date.valueOf() - now;

const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
const seconds = Math.floor((t % (thousand * sixty)) / thousand);

if (t <= 0) {
clearInterval(timer);
this.listeners.get("expired").forEach(listener =>
listener(true));
return;
}

this.listeners.get("countDown").forEach(listener =>
listener(new CountDownValues(days, hours, minutes, seconds))
);
}, 1000);
}
}
class CountDownValues {
days: number;
hours: number;
minutes: number;
seconds: number;

constructor(days: number, hours: number, minutes: number, seconds: number) {
this.days = days;
this.hours = hours;
this.minutes = minutes;
this.seconds = seconds;
}

}
var date = new Date();
date.setSeconds(date.getSeconds() + 20);

let countDown = new DateCountDown(date);

countDown.on("countDown", values => {
console.log("from first", values);
});
countDown.on("expired", isExpired => {
console.log("expired:", isExpired);
});









share|improve this question











$endgroup$

















    1












    $begingroup$


    The gist of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



    How can this code be improved?



    class DateCountDown {
    listeners: Map<string, Array<Function>>;

    constructor(date: Date) {

    this.startCountDown(date);
    this.listeners = new Map();
    this.listeners.set("countDown", []);
    this.listeners.set("expired", []);
    }

    on(eventName: "countDown", listener: (values: CountDownValues) => void);
    on(eventName: "expired", listener: (isExpired: boolean) => void);
    on(eventName: string, listener: Function) {
    this.listeners.get(eventName).push(listener);
    }


    startCountDown(date: Date) {
    const thousand = 1000;
    const sixty = 60;
    const twentyfour = 24;

    const timer = setInterval(() => {
    const now = new Date().getTime();
    const t = date.valueOf() - now;

    const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
    const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
    const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
    const seconds = Math.floor((t % (thousand * sixty)) / thousand);

    if (t <= 0) {
    clearInterval(timer);
    this.listeners.get("expired").forEach(listener =>
    listener(true));
    return;
    }

    this.listeners.get("countDown").forEach(listener =>
    listener(new CountDownValues(days, hours, minutes, seconds))
    );
    }, 1000);
    }
    }
    class CountDownValues {
    days: number;
    hours: number;
    minutes: number;
    seconds: number;

    constructor(days: number, hours: number, minutes: number, seconds: number) {
    this.days = days;
    this.hours = hours;
    this.minutes = minutes;
    this.seconds = seconds;
    }

    }
    var date = new Date();
    date.setSeconds(date.getSeconds() + 20);

    let countDown = new DateCountDown(date);

    countDown.on("countDown", values => {
    console.log("from first", values);
    });
    countDown.on("expired", isExpired => {
    console.log("expired:", isExpired);
    });









    share|improve this question











    $endgroup$















      1












      1








      1





      $begingroup$


      The gist of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



      How can this code be improved?



      class DateCountDown {
      listeners: Map<string, Array<Function>>;

      constructor(date: Date) {

      this.startCountDown(date);
      this.listeners = new Map();
      this.listeners.set("countDown", []);
      this.listeners.set("expired", []);
      }

      on(eventName: "countDown", listener: (values: CountDownValues) => void);
      on(eventName: "expired", listener: (isExpired: boolean) => void);
      on(eventName: string, listener: Function) {
      this.listeners.get(eventName).push(listener);
      }


      startCountDown(date: Date) {
      const thousand = 1000;
      const sixty = 60;
      const twentyfour = 24;

      const timer = setInterval(() => {
      const now = new Date().getTime();
      const t = date.valueOf() - now;

      const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
      const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
      const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
      const seconds = Math.floor((t % (thousand * sixty)) / thousand);

      if (t <= 0) {
      clearInterval(timer);
      this.listeners.get("expired").forEach(listener =>
      listener(true));
      return;
      }

      this.listeners.get("countDown").forEach(listener =>
      listener(new CountDownValues(days, hours, minutes, seconds))
      );
      }, 1000);
      }
      }
      class CountDownValues {
      days: number;
      hours: number;
      minutes: number;
      seconds: number;

      constructor(days: number, hours: number, minutes: number, seconds: number) {
      this.days = days;
      this.hours = hours;
      this.minutes = minutes;
      this.seconds = seconds;
      }

      }
      var date = new Date();
      date.setSeconds(date.getSeconds() + 20);

      let countDown = new DateCountDown(date);

      countDown.on("countDown", values => {
      console.log("from first", values);
      });
      countDown.on("expired", isExpired => {
      console.log("expired:", isExpired);
      });









      share|improve this question











      $endgroup$




      The gist of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



      How can this code be improved?



      class DateCountDown {
      listeners: Map<string, Array<Function>>;

      constructor(date: Date) {

      this.startCountDown(date);
      this.listeners = new Map();
      this.listeners.set("countDown", []);
      this.listeners.set("expired", []);
      }

      on(eventName: "countDown", listener: (values: CountDownValues) => void);
      on(eventName: "expired", listener: (isExpired: boolean) => void);
      on(eventName: string, listener: Function) {
      this.listeners.get(eventName).push(listener);
      }


      startCountDown(date: Date) {
      const thousand = 1000;
      const sixty = 60;
      const twentyfour = 24;

      const timer = setInterval(() => {
      const now = new Date().getTime();
      const t = date.valueOf() - now;

      const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
      const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
      const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
      const seconds = Math.floor((t % (thousand * sixty)) / thousand);

      if (t <= 0) {
      clearInterval(timer);
      this.listeners.get("expired").forEach(listener =>
      listener(true));
      return;
      }

      this.listeners.get("countDown").forEach(listener =>
      listener(new CountDownValues(days, hours, minutes, seconds))
      );
      }, 1000);
      }
      }
      class CountDownValues {
      days: number;
      hours: number;
      minutes: number;
      seconds: number;

      constructor(days: number, hours: number, minutes: number, seconds: number) {
      this.days = days;
      this.hours = hours;
      this.minutes = minutes;
      this.seconds = seconds;
      }

      }
      var date = new Date();
      date.setSeconds(date.getSeconds() + 20);

      let countDown = new DateCountDown(date);

      countDown.on("countDown", values => {
      console.log("from first", values);
      });
      countDown.on("expired", isExpired => {
      console.log("expired:", isExpired);
      });






      timer typescript






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 1 min ago









      200_success

      130k16153419




      130k16153419










      asked 4 hours ago









      ZoinkyZoinky

      1162




      1162






















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