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Can “Reverse Gravity” affect Meteor Swarm?


Does Gravity Bow stack with Enlarge?Nimble Melee Sorcerer HelpHow to optimize Heart of the Storm bonus damage?Can you grapple a swarm?Reverse engineering the Hydra CRDoes Reverse Gravity affect creatures with Flight?How does meteor swarm work physically?Meteor swarm and mechanics confusion for its effectsDo any damage resistances apply to Reverse Gravity?What happens if the area of Reverse Gravity includes a body of water?













6












$begingroup$


Since Reverse Gravity is a concentration spell, what would happen if someone casts it, and then an enemy casts meteor swarm on the area in which reverse gravity is in place?



Now, meteor swarm is described as instantaneous, but still specifies it's blazing orbs of fire plummeting to the ground, as meteors do.
So, would the reverse gravity spell prevent the meteors from working, decreasing how they work, or have no effect?



I'd like both an answer that makes the most sense with the rules, as well as an answer that would make the most sense in general for a DM to implement. Personally, I was thinking that the fairest way of doing it would be to half the damage from them.



(This could also be asked for other spells that involve hurling objects, it's just meteor swarm, in particular, I was wondering about)










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  • $begingroup$
    Meteor swarm, probably not due to a variety of reasons. I'd like to see delayed blast fireball though.
    $endgroup$
    – Snakes and Coffee
    1 hour ago
















6












$begingroup$


Since Reverse Gravity is a concentration spell, what would happen if someone casts it, and then an enemy casts meteor swarm on the area in which reverse gravity is in place?



Now, meteor swarm is described as instantaneous, but still specifies it's blazing orbs of fire plummeting to the ground, as meteors do.
So, would the reverse gravity spell prevent the meteors from working, decreasing how they work, or have no effect?



I'd like both an answer that makes the most sense with the rules, as well as an answer that would make the most sense in general for a DM to implement. Personally, I was thinking that the fairest way of doing it would be to half the damage from them.



(This could also be asked for other spells that involve hurling objects, it's just meteor swarm, in particular, I was wondering about)










share|improve this question









New contributor




DMs Popped Cherry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Meteor swarm, probably not due to a variety of reasons. I'd like to see delayed blast fireball though.
    $endgroup$
    – Snakes and Coffee
    1 hour ago














6












6








6





$begingroup$


Since Reverse Gravity is a concentration spell, what would happen if someone casts it, and then an enemy casts meteor swarm on the area in which reverse gravity is in place?



Now, meteor swarm is described as instantaneous, but still specifies it's blazing orbs of fire plummeting to the ground, as meteors do.
So, would the reverse gravity spell prevent the meteors from working, decreasing how they work, or have no effect?



I'd like both an answer that makes the most sense with the rules, as well as an answer that would make the most sense in general for a DM to implement. Personally, I was thinking that the fairest way of doing it would be to half the damage from them.



(This could also be asked for other spells that involve hurling objects, it's just meteor swarm, in particular, I was wondering about)










share|improve this question









New contributor




DMs Popped Cherry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




Since Reverse Gravity is a concentration spell, what would happen if someone casts it, and then an enemy casts meteor swarm on the area in which reverse gravity is in place?



Now, meteor swarm is described as instantaneous, but still specifies it's blazing orbs of fire plummeting to the ground, as meteors do.
So, would the reverse gravity spell prevent the meteors from working, decreasing how they work, or have no effect?



I'd like both an answer that makes the most sense with the rules, as well as an answer that would make the most sense in general for a DM to implement. Personally, I was thinking that the fairest way of doing it would be to half the damage from them.



(This could also be asked for other spells that involve hurling objects, it's just meteor swarm, in particular, I was wondering about)







dnd-5e spells






share|improve this question









New contributor




DMs Popped Cherry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









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share|improve this question




share|improve this question








edited 38 mins ago









illustro

8,46122570




8,46122570






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asked 3 hours ago









DMs Popped CherryDMs Popped Cherry

311




311




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New contributor





DMs Popped Cherry is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • $begingroup$
    Meteor swarm, probably not due to a variety of reasons. I'd like to see delayed blast fireball though.
    $endgroup$
    – Snakes and Coffee
    1 hour ago


















  • $begingroup$
    Meteor swarm, probably not due to a variety of reasons. I'd like to see delayed blast fireball though.
    $endgroup$
    – Snakes and Coffee
    1 hour ago
















$begingroup$
Meteor swarm, probably not due to a variety of reasons. I'd like to see delayed blast fireball though.
$endgroup$
– Snakes and Coffee
1 hour ago




$begingroup$
Meteor swarm, probably not due to a variety of reasons. I'd like to see delayed blast fireball though.
$endgroup$
– Snakes and Coffee
1 hour ago










3 Answers
3






active

oldest

votes


















7












$begingroup$

Simple answer: No



Reverse Gravity affects creatures and objects, and a spell is neither (though a spell may conjure or create a creature or object).



And, as you say, any spell with a duration of instantaneous effectively happens without any chance for something to affect it unless specifically noted.



A more 'physical' argument against Reverse Gravity affecting Meteor Swarm or similar spells is that the spell creates the blazing orbs of fire with enough force and momentum for them to reach their targets before gravity can have much of an effect.



After all, even without Reverse Gravity, a spell that launches something at a target doesn't have to worry about gravity pulling it to the ground before it reaches the target!






share|improve this answer









$endgroup$













  • $begingroup$
    Meteor Swarm doesn't "launch" anything at the targets
    $endgroup$
    – illustro
    45 mins ago



















1












$begingroup$

The blobs of fire created by Meteor Swarm would be affected by Reverse Gravity



As mentioned Meteor Swarm has a duration of instantaneous. For the purposes of the rules instantaneous has a specific meaning in relation to the spell duration:




Instantaneous



Many spells are instantaneous. The spell harms, heals, creates, or alters a creature or an object in a way that can't be dispelled, because its magic exists only for an instant.




The instantaneous duration refers to the creation of the objects in the spell, the "effect" of the spell. Importantly it does not refer to the resolution of those effects (and in particular the damage caused by the effect).



In the case of Meteor Swarm the effect it creates is




Blazing orbs of fire plummet to the ground at four different points you can see within range.




The key word here is "plummet". This is not a defined game term, thus we must check what it's natural meaning is in English.



Plummet means




to fall very quickly and suddenly:



House prices have plummeted in recent months.



Several large rocks were sent plummeting down the mountain.



She plummeted to the ground.




Falling is something that is explicitly affected by Reverse Gravity




All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell.




The orbs of fire are pretty clearly objects and thus would be affected by Reverse Gravity when they come into the area of effect of Reverse Gravity.






share|improve this answer











$endgroup$





















    -1












    $begingroup$

    If you're following the rules to the letter, as above has said, "No"



    If you're having fun then I'd say "Yes". Meteors don't propel themselves generally, their speed is all due to gravity. If we're talking flavour and have a flexible GM, I'd say the spell would cause the meteors to fly upwards until the spell ends, once it does they'll come crashing back down, effectively causing a time delayed rain of destruction on the initially targeted area. This could be used for some exciting setups where you combo the two spells before baiting enemies into an area for a nice surprise barrage.






    share|improve this answer








    New contributor




    NotADog is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






    $endgroup$









    • 1




      $begingroup$
      A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
      $endgroup$
      – PJRZ
      1 hour ago










    • $begingroup$
      @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
      $endgroup$
      – Howard P
      35 mins ago












    • $begingroup$
      Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
      $endgroup$
      – Peregrine Lennert
      26 mins ago






    • 2




      $begingroup$
      @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
      $endgroup$
      – PJRZ
      24 mins ago










    • $begingroup$
      @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
      $endgroup$
      – Howard P
      20 mins ago













    Your Answer





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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    7












    $begingroup$

    Simple answer: No



    Reverse Gravity affects creatures and objects, and a spell is neither (though a spell may conjure or create a creature or object).



    And, as you say, any spell with a duration of instantaneous effectively happens without any chance for something to affect it unless specifically noted.



    A more 'physical' argument against Reverse Gravity affecting Meteor Swarm or similar spells is that the spell creates the blazing orbs of fire with enough force and momentum for them to reach their targets before gravity can have much of an effect.



    After all, even without Reverse Gravity, a spell that launches something at a target doesn't have to worry about gravity pulling it to the ground before it reaches the target!






    share|improve this answer









    $endgroup$













    • $begingroup$
      Meteor Swarm doesn't "launch" anything at the targets
      $endgroup$
      – illustro
      45 mins ago
















    7












    $begingroup$

    Simple answer: No



    Reverse Gravity affects creatures and objects, and a spell is neither (though a spell may conjure or create a creature or object).



    And, as you say, any spell with a duration of instantaneous effectively happens without any chance for something to affect it unless specifically noted.



    A more 'physical' argument against Reverse Gravity affecting Meteor Swarm or similar spells is that the spell creates the blazing orbs of fire with enough force and momentum for them to reach their targets before gravity can have much of an effect.



    After all, even without Reverse Gravity, a spell that launches something at a target doesn't have to worry about gravity pulling it to the ground before it reaches the target!






    share|improve this answer









    $endgroup$













    • $begingroup$
      Meteor Swarm doesn't "launch" anything at the targets
      $endgroup$
      – illustro
      45 mins ago














    7












    7








    7





    $begingroup$

    Simple answer: No



    Reverse Gravity affects creatures and objects, and a spell is neither (though a spell may conjure or create a creature or object).



    And, as you say, any spell with a duration of instantaneous effectively happens without any chance for something to affect it unless specifically noted.



    A more 'physical' argument against Reverse Gravity affecting Meteor Swarm or similar spells is that the spell creates the blazing orbs of fire with enough force and momentum for them to reach their targets before gravity can have much of an effect.



    After all, even without Reverse Gravity, a spell that launches something at a target doesn't have to worry about gravity pulling it to the ground before it reaches the target!






    share|improve this answer









    $endgroup$



    Simple answer: No



    Reverse Gravity affects creatures and objects, and a spell is neither (though a spell may conjure or create a creature or object).



    And, as you say, any spell with a duration of instantaneous effectively happens without any chance for something to affect it unless specifically noted.



    A more 'physical' argument against Reverse Gravity affecting Meteor Swarm or similar spells is that the spell creates the blazing orbs of fire with enough force and momentum for them to reach their targets before gravity can have much of an effect.



    After all, even without Reverse Gravity, a spell that launches something at a target doesn't have to worry about gravity pulling it to the ground before it reaches the target!







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 2 hours ago









    PJRZPJRZ

    11.8k13457




    11.8k13457












    • $begingroup$
      Meteor Swarm doesn't "launch" anything at the targets
      $endgroup$
      – illustro
      45 mins ago


















    • $begingroup$
      Meteor Swarm doesn't "launch" anything at the targets
      $endgroup$
      – illustro
      45 mins ago
















    $begingroup$
    Meteor Swarm doesn't "launch" anything at the targets
    $endgroup$
    – illustro
    45 mins ago




    $begingroup$
    Meteor Swarm doesn't "launch" anything at the targets
    $endgroup$
    – illustro
    45 mins ago













    1












    $begingroup$

    The blobs of fire created by Meteor Swarm would be affected by Reverse Gravity



    As mentioned Meteor Swarm has a duration of instantaneous. For the purposes of the rules instantaneous has a specific meaning in relation to the spell duration:




    Instantaneous



    Many spells are instantaneous. The spell harms, heals, creates, or alters a creature or an object in a way that can't be dispelled, because its magic exists only for an instant.




    The instantaneous duration refers to the creation of the objects in the spell, the "effect" of the spell. Importantly it does not refer to the resolution of those effects (and in particular the damage caused by the effect).



    In the case of Meteor Swarm the effect it creates is




    Blazing orbs of fire plummet to the ground at four different points you can see within range.




    The key word here is "plummet". This is not a defined game term, thus we must check what it's natural meaning is in English.



    Plummet means




    to fall very quickly and suddenly:



    House prices have plummeted in recent months.



    Several large rocks were sent plummeting down the mountain.



    She plummeted to the ground.




    Falling is something that is explicitly affected by Reverse Gravity




    All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell.




    The orbs of fire are pretty clearly objects and thus would be affected by Reverse Gravity when they come into the area of effect of Reverse Gravity.






    share|improve this answer











    $endgroup$


















      1












      $begingroup$

      The blobs of fire created by Meteor Swarm would be affected by Reverse Gravity



      As mentioned Meteor Swarm has a duration of instantaneous. For the purposes of the rules instantaneous has a specific meaning in relation to the spell duration:




      Instantaneous



      Many spells are instantaneous. The spell harms, heals, creates, or alters a creature or an object in a way that can't be dispelled, because its magic exists only for an instant.




      The instantaneous duration refers to the creation of the objects in the spell, the "effect" of the spell. Importantly it does not refer to the resolution of those effects (and in particular the damage caused by the effect).



      In the case of Meteor Swarm the effect it creates is




      Blazing orbs of fire plummet to the ground at four different points you can see within range.




      The key word here is "plummet". This is not a defined game term, thus we must check what it's natural meaning is in English.



      Plummet means




      to fall very quickly and suddenly:



      House prices have plummeted in recent months.



      Several large rocks were sent plummeting down the mountain.



      She plummeted to the ground.




      Falling is something that is explicitly affected by Reverse Gravity




      All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell.




      The orbs of fire are pretty clearly objects and thus would be affected by Reverse Gravity when they come into the area of effect of Reverse Gravity.






      share|improve this answer











      $endgroup$
















        1












        1








        1





        $begingroup$

        The blobs of fire created by Meteor Swarm would be affected by Reverse Gravity



        As mentioned Meteor Swarm has a duration of instantaneous. For the purposes of the rules instantaneous has a specific meaning in relation to the spell duration:




        Instantaneous



        Many spells are instantaneous. The spell harms, heals, creates, or alters a creature or an object in a way that can't be dispelled, because its magic exists only for an instant.




        The instantaneous duration refers to the creation of the objects in the spell, the "effect" of the spell. Importantly it does not refer to the resolution of those effects (and in particular the damage caused by the effect).



        In the case of Meteor Swarm the effect it creates is




        Blazing orbs of fire plummet to the ground at four different points you can see within range.




        The key word here is "plummet". This is not a defined game term, thus we must check what it's natural meaning is in English.



        Plummet means




        to fall very quickly and suddenly:



        House prices have plummeted in recent months.



        Several large rocks were sent plummeting down the mountain.



        She plummeted to the ground.




        Falling is something that is explicitly affected by Reverse Gravity




        All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell.




        The orbs of fire are pretty clearly objects and thus would be affected by Reverse Gravity when they come into the area of effect of Reverse Gravity.






        share|improve this answer











        $endgroup$



        The blobs of fire created by Meteor Swarm would be affected by Reverse Gravity



        As mentioned Meteor Swarm has a duration of instantaneous. For the purposes of the rules instantaneous has a specific meaning in relation to the spell duration:




        Instantaneous



        Many spells are instantaneous. The spell harms, heals, creates, or alters a creature or an object in a way that can't be dispelled, because its magic exists only for an instant.




        The instantaneous duration refers to the creation of the objects in the spell, the "effect" of the spell. Importantly it does not refer to the resolution of those effects (and in particular the damage caused by the effect).



        In the case of Meteor Swarm the effect it creates is




        Blazing orbs of fire plummet to the ground at four different points you can see within range.




        The key word here is "plummet". This is not a defined game term, thus we must check what it's natural meaning is in English.



        Plummet means




        to fall very quickly and suddenly:



        House prices have plummeted in recent months.



        Several large rocks were sent plummeting down the mountain.



        She plummeted to the ground.




        Falling is something that is explicitly affected by Reverse Gravity




        All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell.




        The orbs of fire are pretty clearly objects and thus would be affected by Reverse Gravity when they come into the area of effect of Reverse Gravity.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 24 mins ago

























        answered 46 mins ago









        illustroillustro

        8,46122570




        8,46122570























            -1












            $begingroup$

            If you're following the rules to the letter, as above has said, "No"



            If you're having fun then I'd say "Yes". Meteors don't propel themselves generally, their speed is all due to gravity. If we're talking flavour and have a flexible GM, I'd say the spell would cause the meteors to fly upwards until the spell ends, once it does they'll come crashing back down, effectively causing a time delayed rain of destruction on the initially targeted area. This could be used for some exciting setups where you combo the two spells before baiting enemies into an area for a nice surprise barrage.






            share|improve this answer








            New contributor




            NotADog is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$









            • 1




              $begingroup$
              A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
              $endgroup$
              – PJRZ
              1 hour ago










            • $begingroup$
              @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
              $endgroup$
              – Howard P
              35 mins ago












            • $begingroup$
              Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
              $endgroup$
              – Peregrine Lennert
              26 mins ago






            • 2




              $begingroup$
              @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
              $endgroup$
              – PJRZ
              24 mins ago










            • $begingroup$
              @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
              $endgroup$
              – Howard P
              20 mins ago


















            -1












            $begingroup$

            If you're following the rules to the letter, as above has said, "No"



            If you're having fun then I'd say "Yes". Meteors don't propel themselves generally, their speed is all due to gravity. If we're talking flavour and have a flexible GM, I'd say the spell would cause the meteors to fly upwards until the spell ends, once it does they'll come crashing back down, effectively causing a time delayed rain of destruction on the initially targeted area. This could be used for some exciting setups where you combo the two spells before baiting enemies into an area for a nice surprise barrage.






            share|improve this answer








            New contributor




            NotADog is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$









            • 1




              $begingroup$
              A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
              $endgroup$
              – PJRZ
              1 hour ago










            • $begingroup$
              @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
              $endgroup$
              – Howard P
              35 mins ago












            • $begingroup$
              Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
              $endgroup$
              – Peregrine Lennert
              26 mins ago






            • 2




              $begingroup$
              @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
              $endgroup$
              – PJRZ
              24 mins ago










            • $begingroup$
              @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
              $endgroup$
              – Howard P
              20 mins ago
















            -1












            -1








            -1





            $begingroup$

            If you're following the rules to the letter, as above has said, "No"



            If you're having fun then I'd say "Yes". Meteors don't propel themselves generally, their speed is all due to gravity. If we're talking flavour and have a flexible GM, I'd say the spell would cause the meteors to fly upwards until the spell ends, once it does they'll come crashing back down, effectively causing a time delayed rain of destruction on the initially targeted area. This could be used for some exciting setups where you combo the two spells before baiting enemies into an area for a nice surprise barrage.






            share|improve this answer








            New contributor




            NotADog is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            $endgroup$



            If you're following the rules to the letter, as above has said, "No"



            If you're having fun then I'd say "Yes". Meteors don't propel themselves generally, their speed is all due to gravity. If we're talking flavour and have a flexible GM, I'd say the spell would cause the meteors to fly upwards until the spell ends, once it does they'll come crashing back down, effectively causing a time delayed rain of destruction on the initially targeted area. This could be used for some exciting setups where you combo the two spells before baiting enemies into an area for a nice surprise barrage.







            share|improve this answer








            New contributor




            NotADog is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            share|improve this answer



            share|improve this answer






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            answered 1 hour ago









            NotADogNotADog

            1152




            1152




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            New contributor





            NotADog is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            • 1




              $begingroup$
              A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
              $endgroup$
              – PJRZ
              1 hour ago










            • $begingroup$
              @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
              $endgroup$
              – Howard P
              35 mins ago












            • $begingroup$
              Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
              $endgroup$
              – Peregrine Lennert
              26 mins ago






            • 2




              $begingroup$
              @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
              $endgroup$
              – PJRZ
              24 mins ago










            • $begingroup$
              @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
              $endgroup$
              – Howard P
              20 mins ago
















            • 1




              $begingroup$
              A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
              $endgroup$
              – PJRZ
              1 hour ago










            • $begingroup$
              @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
              $endgroup$
              – Howard P
              35 mins ago












            • $begingroup$
              Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
              $endgroup$
              – Peregrine Lennert
              26 mins ago






            • 2




              $begingroup$
              @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
              $endgroup$
              – PJRZ
              24 mins ago










            • $begingroup$
              @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
              $endgroup$
              – Howard P
              20 mins ago










            1




            1




            $begingroup$
            A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
            $endgroup$
            – PJRZ
            1 hour ago




            $begingroup$
            A DM can home-brew all he wants, but, sorry, this still wouldn't work. These particular meteors do not "propel themselves due to gravity"; they are created by a spell. And Meteor Swarm is instantaneous. It does it's thing and ends, so the meteors would not hang around for any duration to be affected by Reverse Gravity.
            $endgroup$
            – PJRZ
            1 hour ago












            $begingroup$
            @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
            $endgroup$
            – Howard P
            35 mins ago






            $begingroup$
            @PJRZ If the DM can homebrew all he wants, could he not change the spell to not be instantaneous? Also, instantaneous still is a fraction of time, albeit brief. For example, a fire bolt flying in air has to go from its caster to its target, which is a nonzero amount of time.
            $endgroup$
            – Howard P
            35 mins ago














            $begingroup$
            Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
            $endgroup$
            – Peregrine Lennert
            26 mins ago




            $begingroup$
            Welcome to RPG.SE! Be sure to check out the tour and the help center if you have any questions.
            $endgroup$
            – Peregrine Lennert
            26 mins ago




            2




            2




            $begingroup$
            @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
            $endgroup$
            – PJRZ
            24 mins ago




            $begingroup$
            @Howard. Yep. But then its not Reverse Gravity any more; it's a home-brew spell! The real point is that trying to apply real physics to spells, counter to the game rules, tends to open a can of worms.
            $endgroup$
            – PJRZ
            24 mins ago












            $begingroup$
            @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
            $endgroup$
            – Howard P
            20 mins ago






            $begingroup$
            @ PJRZ This conversation also, will be a can of worms if we kept going at it. You make a good point, but imagine how much fun your players would have if they managed to pull that off!
            $endgroup$
            – Howard P
            20 mins ago












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