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Doubly linked list in Rust using raw pointers


Designing function prototypes for a singly-linked list API in CDoubly linked list reimplemented with smart pointersInsert a Node at the Tail of a Linked ListA doubly linked list implementation using C++ smart pointersDeque using doubly linked listLinked list with removal function in RustLinked List using templates and smart pointersDoubly linked list in RustLeetcode #146. LRUCache solution in Java (Doubly Linked List + HashMap)Implementing a doubly linked list with smart pointers













1












$begingroup$


I am practicing Rust by writing doubly linked list using raw pointers, Box<node> to allocate data on heap, Box::from_raw to free data from heap. I feel it very silly to use a lot of unsafe blocks.



struct node<T> {
value: T,
prev: *mut node<T>,
next: *mut node<T>
}
impl<T> Drop for node<T> {
fn drop(self: &mut Self) {
println!("Dropping anode");
}
}
impl<T> node<T> {
fn new(value: T, prev: *mut node<T>, next: *mut node<T>) -> Self {
return Self{value: value, prev: prev, next: next};
}
}

struct list<T> {
root: *mut node<T>
}
impl<T> Drop for list<T> {
fn drop(self: &mut Self) {
let mut this: *mut node<T> = self.root;
let mut drop: *mut node<T> = std::ptr::null_mut();
while this != std::ptr::null_mut() {
drop = this;
unsafe {this = (*this).next;}
unsafe {let anode = Box::from_raw(drop);}
}
}
}

impl std::fmt::Display for list<f64> {
fn fmt(self: &Self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "[");
let mut this: *mut node<f64> = self.root;
while this != std::ptr::null_mut() {
unsafe {write!(f, "{} ", (*this).value);}
unsafe {this = (*this).next;}
}
write!(f, "]");
return Ok(());
}
}

impl<T> list<T> {
fn new() -> Self {
let p : *mut node<T> = std::ptr::null_mut();
return Self {root: p};
}
fn len(self: &Self) -> i32 {
let mut len: i32 = 0;
let mut this: *mut node<T> = self.root;
while this != std::ptr::null_mut()
{
len += 1;
unsafe {
this = (*this).next;
}
}
return len;
}
fn getnode(self: &Self, mut i: i32) -> *mut node<T> {
let mut this: *mut node<T> = self.root;
let mut next: *mut node<T> = std::ptr::null_mut();
while i > 0 {
unsafe {
next = (*this).next;
}
if next == std::ptr::null_mut() {
return std::ptr::null_mut();
} else {
i -= 1;
this = next;
}
}
return this;

}
fn insert(mut self: &mut Self, mut i: i32, value: T) {
let mut next: *mut node<T> = self.getnode(i);
let mut prev: *mut node<T> = std::ptr::null_mut();

if i != 0 {
if next == std::ptr::null_mut() {
let lastindex: i32 = self.len() - 1;
prev = self.getnode(lastindex);
} else {
unsafe {prev = (*next).prev;}
}
}
let mut anode: Box<node<T>> = Box::new(node::new(value, prev, next));
let mut this = Box::into_raw(anode);

if i == 0 {
self.root = this;
}

if next != std::ptr::null_mut() {
unsafe {(*next).prev = this;}
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = this;}
}
}
fn erase(mut self: &mut Self, mut i: i32) {
let mut this: *mut node<T> = self.getnode(i);
if this == std::ptr::null_mut() {return;}
let mut prev: *mut node<T> = std::ptr::null_mut();
let mut next: *mut node<T> = std::ptr::null_mut();
unsafe {
prev = (*this).prev;
next = (*this).next;
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = next;}
}
if next != std::ptr::null_mut() {
unsafe {(*next).prev = prev;}
}
if i == 0 {
self.root = next;
}

unsafe {let anode: Box<node<T>> = Box::from_raw(this);}
}
fn getvalue(self: Self, mut i: i32) -> &'static T {
let this: *mut node<T> = self.getnode(i);
unsafe {
return &(*this).value;
}
}
}




pub fn main() {
let mut l: list<f64> = list::new();

l.insert(0, 3.0);
println!("{}", l);
l.insert(0, 4.0);
println!("{}", l);
l.insert(1, 1.0);
println!("{}", l);
l.insert(2, 6.0);
println!("{}", l);
l.insert(2, 5.4);
println!("{}", l);
l.insert(5, 3.3);
println!("{}", l);

l.erase(3);
println!("{}", l);
l.erase(4);
println!("{}", l);
l.erase(0);
println!("{}", l);
}









share|improve this question









New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Hi, please use a title that reflect what your code does, not what you want from the review :)
    $endgroup$
    – IEatBagels
    13 hours ago
















1












$begingroup$


I am practicing Rust by writing doubly linked list using raw pointers, Box<node> to allocate data on heap, Box::from_raw to free data from heap. I feel it very silly to use a lot of unsafe blocks.



struct node<T> {
value: T,
prev: *mut node<T>,
next: *mut node<T>
}
impl<T> Drop for node<T> {
fn drop(self: &mut Self) {
println!("Dropping anode");
}
}
impl<T> node<T> {
fn new(value: T, prev: *mut node<T>, next: *mut node<T>) -> Self {
return Self{value: value, prev: prev, next: next};
}
}

struct list<T> {
root: *mut node<T>
}
impl<T> Drop for list<T> {
fn drop(self: &mut Self) {
let mut this: *mut node<T> = self.root;
let mut drop: *mut node<T> = std::ptr::null_mut();
while this != std::ptr::null_mut() {
drop = this;
unsafe {this = (*this).next;}
unsafe {let anode = Box::from_raw(drop);}
}
}
}

impl std::fmt::Display for list<f64> {
fn fmt(self: &Self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "[");
let mut this: *mut node<f64> = self.root;
while this != std::ptr::null_mut() {
unsafe {write!(f, "{} ", (*this).value);}
unsafe {this = (*this).next;}
}
write!(f, "]");
return Ok(());
}
}

impl<T> list<T> {
fn new() -> Self {
let p : *mut node<T> = std::ptr::null_mut();
return Self {root: p};
}
fn len(self: &Self) -> i32 {
let mut len: i32 = 0;
let mut this: *mut node<T> = self.root;
while this != std::ptr::null_mut()
{
len += 1;
unsafe {
this = (*this).next;
}
}
return len;
}
fn getnode(self: &Self, mut i: i32) -> *mut node<T> {
let mut this: *mut node<T> = self.root;
let mut next: *mut node<T> = std::ptr::null_mut();
while i > 0 {
unsafe {
next = (*this).next;
}
if next == std::ptr::null_mut() {
return std::ptr::null_mut();
} else {
i -= 1;
this = next;
}
}
return this;

}
fn insert(mut self: &mut Self, mut i: i32, value: T) {
let mut next: *mut node<T> = self.getnode(i);
let mut prev: *mut node<T> = std::ptr::null_mut();

if i != 0 {
if next == std::ptr::null_mut() {
let lastindex: i32 = self.len() - 1;
prev = self.getnode(lastindex);
} else {
unsafe {prev = (*next).prev;}
}
}
let mut anode: Box<node<T>> = Box::new(node::new(value, prev, next));
let mut this = Box::into_raw(anode);

if i == 0 {
self.root = this;
}

if next != std::ptr::null_mut() {
unsafe {(*next).prev = this;}
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = this;}
}
}
fn erase(mut self: &mut Self, mut i: i32) {
let mut this: *mut node<T> = self.getnode(i);
if this == std::ptr::null_mut() {return;}
let mut prev: *mut node<T> = std::ptr::null_mut();
let mut next: *mut node<T> = std::ptr::null_mut();
unsafe {
prev = (*this).prev;
next = (*this).next;
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = next;}
}
if next != std::ptr::null_mut() {
unsafe {(*next).prev = prev;}
}
if i == 0 {
self.root = next;
}

unsafe {let anode: Box<node<T>> = Box::from_raw(this);}
}
fn getvalue(self: Self, mut i: i32) -> &'static T {
let this: *mut node<T> = self.getnode(i);
unsafe {
return &(*this).value;
}
}
}




pub fn main() {
let mut l: list<f64> = list::new();

l.insert(0, 3.0);
println!("{}", l);
l.insert(0, 4.0);
println!("{}", l);
l.insert(1, 1.0);
println!("{}", l);
l.insert(2, 6.0);
println!("{}", l);
l.insert(2, 5.4);
println!("{}", l);
l.insert(5, 3.3);
println!("{}", l);

l.erase(3);
println!("{}", l);
l.erase(4);
println!("{}", l);
l.erase(0);
println!("{}", l);
}









share|improve this question









New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Hi, please use a title that reflect what your code does, not what you want from the review :)
    $endgroup$
    – IEatBagels
    13 hours ago














1












1








1





$begingroup$


I am practicing Rust by writing doubly linked list using raw pointers, Box<node> to allocate data on heap, Box::from_raw to free data from heap. I feel it very silly to use a lot of unsafe blocks.



struct node<T> {
value: T,
prev: *mut node<T>,
next: *mut node<T>
}
impl<T> Drop for node<T> {
fn drop(self: &mut Self) {
println!("Dropping anode");
}
}
impl<T> node<T> {
fn new(value: T, prev: *mut node<T>, next: *mut node<T>) -> Self {
return Self{value: value, prev: prev, next: next};
}
}

struct list<T> {
root: *mut node<T>
}
impl<T> Drop for list<T> {
fn drop(self: &mut Self) {
let mut this: *mut node<T> = self.root;
let mut drop: *mut node<T> = std::ptr::null_mut();
while this != std::ptr::null_mut() {
drop = this;
unsafe {this = (*this).next;}
unsafe {let anode = Box::from_raw(drop);}
}
}
}

impl std::fmt::Display for list<f64> {
fn fmt(self: &Self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "[");
let mut this: *mut node<f64> = self.root;
while this != std::ptr::null_mut() {
unsafe {write!(f, "{} ", (*this).value);}
unsafe {this = (*this).next;}
}
write!(f, "]");
return Ok(());
}
}

impl<T> list<T> {
fn new() -> Self {
let p : *mut node<T> = std::ptr::null_mut();
return Self {root: p};
}
fn len(self: &Self) -> i32 {
let mut len: i32 = 0;
let mut this: *mut node<T> = self.root;
while this != std::ptr::null_mut()
{
len += 1;
unsafe {
this = (*this).next;
}
}
return len;
}
fn getnode(self: &Self, mut i: i32) -> *mut node<T> {
let mut this: *mut node<T> = self.root;
let mut next: *mut node<T> = std::ptr::null_mut();
while i > 0 {
unsafe {
next = (*this).next;
}
if next == std::ptr::null_mut() {
return std::ptr::null_mut();
} else {
i -= 1;
this = next;
}
}
return this;

}
fn insert(mut self: &mut Self, mut i: i32, value: T) {
let mut next: *mut node<T> = self.getnode(i);
let mut prev: *mut node<T> = std::ptr::null_mut();

if i != 0 {
if next == std::ptr::null_mut() {
let lastindex: i32 = self.len() - 1;
prev = self.getnode(lastindex);
} else {
unsafe {prev = (*next).prev;}
}
}
let mut anode: Box<node<T>> = Box::new(node::new(value, prev, next));
let mut this = Box::into_raw(anode);

if i == 0 {
self.root = this;
}

if next != std::ptr::null_mut() {
unsafe {(*next).prev = this;}
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = this;}
}
}
fn erase(mut self: &mut Self, mut i: i32) {
let mut this: *mut node<T> = self.getnode(i);
if this == std::ptr::null_mut() {return;}
let mut prev: *mut node<T> = std::ptr::null_mut();
let mut next: *mut node<T> = std::ptr::null_mut();
unsafe {
prev = (*this).prev;
next = (*this).next;
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = next;}
}
if next != std::ptr::null_mut() {
unsafe {(*next).prev = prev;}
}
if i == 0 {
self.root = next;
}

unsafe {let anode: Box<node<T>> = Box::from_raw(this);}
}
fn getvalue(self: Self, mut i: i32) -> &'static T {
let this: *mut node<T> = self.getnode(i);
unsafe {
return &(*this).value;
}
}
}




pub fn main() {
let mut l: list<f64> = list::new();

l.insert(0, 3.0);
println!("{}", l);
l.insert(0, 4.0);
println!("{}", l);
l.insert(1, 1.0);
println!("{}", l);
l.insert(2, 6.0);
println!("{}", l);
l.insert(2, 5.4);
println!("{}", l);
l.insert(5, 3.3);
println!("{}", l);

l.erase(3);
println!("{}", l);
l.erase(4);
println!("{}", l);
l.erase(0);
println!("{}", l);
}









share|improve this question









New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I am practicing Rust by writing doubly linked list using raw pointers, Box<node> to allocate data on heap, Box::from_raw to free data from heap. I feel it very silly to use a lot of unsafe blocks.



struct node<T> {
value: T,
prev: *mut node<T>,
next: *mut node<T>
}
impl<T> Drop for node<T> {
fn drop(self: &mut Self) {
println!("Dropping anode");
}
}
impl<T> node<T> {
fn new(value: T, prev: *mut node<T>, next: *mut node<T>) -> Self {
return Self{value: value, prev: prev, next: next};
}
}

struct list<T> {
root: *mut node<T>
}
impl<T> Drop for list<T> {
fn drop(self: &mut Self) {
let mut this: *mut node<T> = self.root;
let mut drop: *mut node<T> = std::ptr::null_mut();
while this != std::ptr::null_mut() {
drop = this;
unsafe {this = (*this).next;}
unsafe {let anode = Box::from_raw(drop);}
}
}
}

impl std::fmt::Display for list<f64> {
fn fmt(self: &Self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "[");
let mut this: *mut node<f64> = self.root;
while this != std::ptr::null_mut() {
unsafe {write!(f, "{} ", (*this).value);}
unsafe {this = (*this).next;}
}
write!(f, "]");
return Ok(());
}
}

impl<T> list<T> {
fn new() -> Self {
let p : *mut node<T> = std::ptr::null_mut();
return Self {root: p};
}
fn len(self: &Self) -> i32 {
let mut len: i32 = 0;
let mut this: *mut node<T> = self.root;
while this != std::ptr::null_mut()
{
len += 1;
unsafe {
this = (*this).next;
}
}
return len;
}
fn getnode(self: &Self, mut i: i32) -> *mut node<T> {
let mut this: *mut node<T> = self.root;
let mut next: *mut node<T> = std::ptr::null_mut();
while i > 0 {
unsafe {
next = (*this).next;
}
if next == std::ptr::null_mut() {
return std::ptr::null_mut();
} else {
i -= 1;
this = next;
}
}
return this;

}
fn insert(mut self: &mut Self, mut i: i32, value: T) {
let mut next: *mut node<T> = self.getnode(i);
let mut prev: *mut node<T> = std::ptr::null_mut();

if i != 0 {
if next == std::ptr::null_mut() {
let lastindex: i32 = self.len() - 1;
prev = self.getnode(lastindex);
} else {
unsafe {prev = (*next).prev;}
}
}
let mut anode: Box<node<T>> = Box::new(node::new(value, prev, next));
let mut this = Box::into_raw(anode);

if i == 0 {
self.root = this;
}

if next != std::ptr::null_mut() {
unsafe {(*next).prev = this;}
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = this;}
}
}
fn erase(mut self: &mut Self, mut i: i32) {
let mut this: *mut node<T> = self.getnode(i);
if this == std::ptr::null_mut() {return;}
let mut prev: *mut node<T> = std::ptr::null_mut();
let mut next: *mut node<T> = std::ptr::null_mut();
unsafe {
prev = (*this).prev;
next = (*this).next;
}
if prev != std::ptr::null_mut() {
unsafe {(*prev).next = next;}
}
if next != std::ptr::null_mut() {
unsafe {(*next).prev = prev;}
}
if i == 0 {
self.root = next;
}

unsafe {let anode: Box<node<T>> = Box::from_raw(this);}
}
fn getvalue(self: Self, mut i: i32) -> &'static T {
let this: *mut node<T> = self.getnode(i);
unsafe {
return &(*this).value;
}
}
}




pub fn main() {
let mut l: list<f64> = list::new();

l.insert(0, 3.0);
println!("{}", l);
l.insert(0, 4.0);
println!("{}", l);
l.insert(1, 1.0);
println!("{}", l);
l.insert(2, 6.0);
println!("{}", l);
l.insert(2, 5.4);
println!("{}", l);
l.insert(5, 3.3);
println!("{}", l);

l.erase(3);
println!("{}", l);
l.erase(4);
println!("{}", l);
l.erase(0);
println!("{}", l);
}






beginner linked-list rust






share|improve this question









New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 12 hours ago









200_success

130k16153417




130k16153417






New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 14 hours ago









Ngọc Khánh NguyễnNgọc Khánh Nguyễn

61




61




New contributor




Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Ngọc Khánh Nguyễn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • $begingroup$
    Hi, please use a title that reflect what your code does, not what you want from the review :)
    $endgroup$
    – IEatBagels
    13 hours ago


















  • $begingroup$
    Hi, please use a title that reflect what your code does, not what you want from the review :)
    $endgroup$
    – IEatBagels
    13 hours ago
















$begingroup$
Hi, please use a title that reflect what your code does, not what you want from the review :)
$endgroup$
– IEatBagels
13 hours ago




$begingroup$
Hi, please use a title that reflect what your code does, not what you want from the review :)
$endgroup$
– IEatBagels
13 hours ago










0






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