How does the UA Artificer's Arcane Armament feature interact with the Artillerist subclass's Wand Prototype...

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How does the UA Artificer's Arcane Armament feature interact with the Artillerist subclass's Wand Prototype feature?


How does Overchannel work with Cantrips?Does the cantrip Shillelagh and Hex Warrior class feature work together when you attack?Does a fighter's Action Surge trigger Extra Attack?Why does the artificer's Healing Draught require two actions to take effect?Does the playable UA Centaur's Charge racial feature affect both attacks if I have the extra attack feature?Warlock Hexblade: Do you get Hex Warrior's Cha bonus with a versatile weapon without Pact of the Blade?Can a multiclassed Warlock/Abjuration Wizard with Armor of Shadows repeatedly cast Mage Armor to recharge Arcane Ward?Can an Artificer make their 1st-level item for someone else?When the artificer's Mechanical Servant uses its reaction to make a melee attack, does it interrupt the triggering attack against the artificer?If the UA artificer casts an attack cantrip from a wand, is that considered an “Attack action made with a magic weapon”?













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$begingroup$


The revised Artificer in Unearthed Arcana gets extra attack from its Arcane Armament feature (pg 5):




Starting at 5th level, you can attack twice, rather than once, whenever you take the Attack action on your turn, but one of the attacks must be made with a magic weapon, the magic of which you use to propel the attack.




The Artillerist subclass allows the Artificer to apply a cantrip to a wand through the Wand Prototype feature (pg 8):




By 6th level, you now regularly experiment with channeling different types of magic through wands. Whenever you finish a long rest and your woodcarver’s tools are with you, you can touch a nonmagical, wooden wand and turn it into a magic item. When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action. As an action, you can cause the magic wand to produce the cantrip, using your spellcasting ability modifier (other creatures are unable to use the wand’s magic). The wand loses this magic when you finish your next long rest.



Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).



When you reach 14th level in this class, you can invest the wand with two cantrips at the end of a long rest.




How does Arcane Armament interact with the Artillerist Artificer's Wand Prototype feature? Can you attack twice with the wand cantrip?










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$endgroup$

















    5












    $begingroup$


    The revised Artificer in Unearthed Arcana gets extra attack from its Arcane Armament feature (pg 5):




    Starting at 5th level, you can attack twice, rather than once, whenever you take the Attack action on your turn, but one of the attacks must be made with a magic weapon, the magic of which you use to propel the attack.




    The Artillerist subclass allows the Artificer to apply a cantrip to a wand through the Wand Prototype feature (pg 8):




    By 6th level, you now regularly experiment with channeling different types of magic through wands. Whenever you finish a long rest and your woodcarver’s tools are with you, you can touch a nonmagical, wooden wand and turn it into a magic item. When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action. As an action, you can cause the magic wand to produce the cantrip, using your spellcasting ability modifier (other creatures are unable to use the wand’s magic). The wand loses this magic when you finish your next long rest.



    Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).



    When you reach 14th level in this class, you can invest the wand with two cantrips at the end of a long rest.




    How does Arcane Armament interact with the Artillerist Artificer's Wand Prototype feature? Can you attack twice with the wand cantrip?










    share|improve this question











    $endgroup$















      5












      5








      5





      $begingroup$


      The revised Artificer in Unearthed Arcana gets extra attack from its Arcane Armament feature (pg 5):




      Starting at 5th level, you can attack twice, rather than once, whenever you take the Attack action on your turn, but one of the attacks must be made with a magic weapon, the magic of which you use to propel the attack.




      The Artillerist subclass allows the Artificer to apply a cantrip to a wand through the Wand Prototype feature (pg 8):




      By 6th level, you now regularly experiment with channeling different types of magic through wands. Whenever you finish a long rest and your woodcarver’s tools are with you, you can touch a nonmagical, wooden wand and turn it into a magic item. When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action. As an action, you can cause the magic wand to produce the cantrip, using your spellcasting ability modifier (other creatures are unable to use the wand’s magic). The wand loses this magic when you finish your next long rest.



      Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).



      When you reach 14th level in this class, you can invest the wand with two cantrips at the end of a long rest.




      How does Arcane Armament interact with the Artillerist Artificer's Wand Prototype feature? Can you attack twice with the wand cantrip?










      share|improve this question











      $endgroup$




      The revised Artificer in Unearthed Arcana gets extra attack from its Arcane Armament feature (pg 5):




      Starting at 5th level, you can attack twice, rather than once, whenever you take the Attack action on your turn, but one of the attacks must be made with a magic weapon, the magic of which you use to propel the attack.




      The Artillerist subclass allows the Artificer to apply a cantrip to a wand through the Wand Prototype feature (pg 8):




      By 6th level, you now regularly experiment with channeling different types of magic through wands. Whenever you finish a long rest and your woodcarver’s tools are with you, you can touch a nonmagical, wooden wand and turn it into a magic item. When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action. As an action, you can cause the magic wand to produce the cantrip, using your spellcasting ability modifier (other creatures are unable to use the wand’s magic). The wand loses this magic when you finish your next long rest.



      Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).



      When you reach 14th level in this class, you can invest the wand with two cantrips at the end of a long rest.




      How does Arcane Armament interact with the Artillerist Artificer's Wand Prototype feature? Can you attack twice with the wand cantrip?







      dnd-5e class-feature unearthed-arcana artificer






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      edited 4 hours ago









      V2Blast

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      23.4k375147










      asked 13 hours ago









      FelslayerFelslayer

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          $begingroup$

          You cannot use the wand more than once per turn with these two features



          Using a wand is a special action defined by the wand's description. The prototype wand says:




          As an action, you can cause the magic wand to produce the cantrip [...]




          You cannot produce a cantrip from a wand with the Attack action.



          When you take the Attack action, Arcane Armament allows you to attack two times in that one action. Attack meaning to attempt to hit something with a weapon. But you cannot replace an attack with another action. And using the wand to produce a cantrip is not considered, in and of itself, to be an attack. Cantrips may have attacks as part of their effects, but producing a cantrip is not itself an attack.



          When you produce a cantrip from the wand you have to use your full action to do so, which means normally giving up the option to Attack.



          So, you cannot take an attack given to you by the Attack action and use it to use the wand to produce a cantrip.






          share|improve this answer











          $endgroup$













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            12












            $begingroup$

            You cannot use the wand more than once per turn with these two features



            Using a wand is a special action defined by the wand's description. The prototype wand says:




            As an action, you can cause the magic wand to produce the cantrip [...]




            You cannot produce a cantrip from a wand with the Attack action.



            When you take the Attack action, Arcane Armament allows you to attack two times in that one action. Attack meaning to attempt to hit something with a weapon. But you cannot replace an attack with another action. And using the wand to produce a cantrip is not considered, in and of itself, to be an attack. Cantrips may have attacks as part of their effects, but producing a cantrip is not itself an attack.



            When you produce a cantrip from the wand you have to use your full action to do so, which means normally giving up the option to Attack.



            So, you cannot take an attack given to you by the Attack action and use it to use the wand to produce a cantrip.






            share|improve this answer











            $endgroup$


















              12












              $begingroup$

              You cannot use the wand more than once per turn with these two features



              Using a wand is a special action defined by the wand's description. The prototype wand says:




              As an action, you can cause the magic wand to produce the cantrip [...]




              You cannot produce a cantrip from a wand with the Attack action.



              When you take the Attack action, Arcane Armament allows you to attack two times in that one action. Attack meaning to attempt to hit something with a weapon. But you cannot replace an attack with another action. And using the wand to produce a cantrip is not considered, in and of itself, to be an attack. Cantrips may have attacks as part of their effects, but producing a cantrip is not itself an attack.



              When you produce a cantrip from the wand you have to use your full action to do so, which means normally giving up the option to Attack.



              So, you cannot take an attack given to you by the Attack action and use it to use the wand to produce a cantrip.






              share|improve this answer











              $endgroup$
















                12












                12








                12





                $begingroup$

                You cannot use the wand more than once per turn with these two features



                Using a wand is a special action defined by the wand's description. The prototype wand says:




                As an action, you can cause the magic wand to produce the cantrip [...]




                You cannot produce a cantrip from a wand with the Attack action.



                When you take the Attack action, Arcane Armament allows you to attack two times in that one action. Attack meaning to attempt to hit something with a weapon. But you cannot replace an attack with another action. And using the wand to produce a cantrip is not considered, in and of itself, to be an attack. Cantrips may have attacks as part of their effects, but producing a cantrip is not itself an attack.



                When you produce a cantrip from the wand you have to use your full action to do so, which means normally giving up the option to Attack.



                So, you cannot take an attack given to you by the Attack action and use it to use the wand to produce a cantrip.






                share|improve this answer











                $endgroup$



                You cannot use the wand more than once per turn with these two features



                Using a wand is a special action defined by the wand's description. The prototype wand says:




                As an action, you can cause the magic wand to produce the cantrip [...]




                You cannot produce a cantrip from a wand with the Attack action.



                When you take the Attack action, Arcane Armament allows you to attack two times in that one action. Attack meaning to attempt to hit something with a weapon. But you cannot replace an attack with another action. And using the wand to produce a cantrip is not considered, in and of itself, to be an attack. Cantrips may have attacks as part of their effects, but producing a cantrip is not itself an attack.



                When you produce a cantrip from the wand you have to use your full action to do so, which means normally giving up the option to Attack.



                So, you cannot take an attack given to you by the Attack action and use it to use the wand to produce a cantrip.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 9 hours ago









                Ruse

                6,28211251




                6,28211251










                answered 13 hours ago









                RubiksmooseRubiksmoose

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                57.1k9274428






























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