Compare a given version number in the form major.minor.build.patch and see if one is less than the other ...
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Compare a given version number in the form major.minor.build.patch and see if one is less than the other
Announcing the arrival of Valued Associate #679: Cesar Manara
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}
$begingroup$
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
typedef int STATUS;
#define ERROR -1
#define OKAY 0
struct version
{
unsigned char major;
unsigned char minor;
unsigned char build;
unsigned char patch;
};
STATUS is_less_than(struct version * original, struct version *compared, bool *result)
{
if(original == NULL || compared == NULL || result == NULL)
{
result = NULL;
return ERROR;
}
*result = false;
if(original->major < compared->major)
{
*result = true;
}
else if(original->major == compared->major) // else if the major >= major
{
if(original->minor < compared->minor)
{
*result = true;
}
else if(original->minor == compared->minor)
{
if(original->build < compared->build)
{
*result = true;
}
else if(original->build == compared->build)
{
if(original->patch < compared->patch)
{
*result = true;
}
else if(original->patch == compared->patch)
{
*result = false;
}
}
}
}
return OKAY;
}
Is there a cleaner way to do this?
c
$endgroup$
add a comment |
$begingroup$
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
typedef int STATUS;
#define ERROR -1
#define OKAY 0
struct version
{
unsigned char major;
unsigned char minor;
unsigned char build;
unsigned char patch;
};
STATUS is_less_than(struct version * original, struct version *compared, bool *result)
{
if(original == NULL || compared == NULL || result == NULL)
{
result = NULL;
return ERROR;
}
*result = false;
if(original->major < compared->major)
{
*result = true;
}
else if(original->major == compared->major) // else if the major >= major
{
if(original->minor < compared->minor)
{
*result = true;
}
else if(original->minor == compared->minor)
{
if(original->build < compared->build)
{
*result = true;
}
else if(original->build == compared->build)
{
if(original->patch < compared->patch)
{
*result = true;
}
else if(original->patch == compared->patch)
{
*result = false;
}
}
}
}
return OKAY;
}
Is there a cleaner way to do this?
c
$endgroup$
add a comment |
$begingroup$
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
typedef int STATUS;
#define ERROR -1
#define OKAY 0
struct version
{
unsigned char major;
unsigned char minor;
unsigned char build;
unsigned char patch;
};
STATUS is_less_than(struct version * original, struct version *compared, bool *result)
{
if(original == NULL || compared == NULL || result == NULL)
{
result = NULL;
return ERROR;
}
*result = false;
if(original->major < compared->major)
{
*result = true;
}
else if(original->major == compared->major) // else if the major >= major
{
if(original->minor < compared->minor)
{
*result = true;
}
else if(original->minor == compared->minor)
{
if(original->build < compared->build)
{
*result = true;
}
else if(original->build == compared->build)
{
if(original->patch < compared->patch)
{
*result = true;
}
else if(original->patch == compared->patch)
{
*result = false;
}
}
}
}
return OKAY;
}
Is there a cleaner way to do this?
c
$endgroup$
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
typedef int STATUS;
#define ERROR -1
#define OKAY 0
struct version
{
unsigned char major;
unsigned char minor;
unsigned char build;
unsigned char patch;
};
STATUS is_less_than(struct version * original, struct version *compared, bool *result)
{
if(original == NULL || compared == NULL || result == NULL)
{
result = NULL;
return ERROR;
}
*result = false;
if(original->major < compared->major)
{
*result = true;
}
else if(original->major == compared->major) // else if the major >= major
{
if(original->minor < compared->minor)
{
*result = true;
}
else if(original->minor == compared->minor)
{
if(original->build < compared->build)
{
*result = true;
}
else if(original->build == compared->build)
{
if(original->patch < compared->patch)
{
*result = true;
}
else if(original->patch == compared->patch)
{
*result = false;
}
}
}
}
return OKAY;
}
Is there a cleaner way to do this?
c
c
asked 2 mins ago
the_endianthe_endian
386212
386212
add a comment |
add a comment |
0
active
oldest
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