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Compare a given version number in the form major.minor.build.patch and see if one is less than the other



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.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







0












$begingroup$


#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>

typedef int STATUS;
#define ERROR -1
#define OKAY 0

struct version
{
unsigned char major;
unsigned char minor;
unsigned char build;
unsigned char patch;
};
STATUS is_less_than(struct version * original, struct version *compared, bool *result)
{
if(original == NULL || compared == NULL || result == NULL)
{
result = NULL;
return ERROR;
}
*result = false;

if(original->major < compared->major)
{
*result = true;
}
else if(original->major == compared->major) // else if the major >= major
{

if(original->minor < compared->minor)
{
*result = true;
}
else if(original->minor == compared->minor)
{
if(original->build < compared->build)
{
*result = true;
}
else if(original->build == compared->build)
{
if(original->patch < compared->patch)
{
*result = true;
}
else if(original->patch == compared->patch)
{
*result = false;
}
}
}
}


return OKAY;

}


Is there a cleaner way to do this?









share









$endgroup$



















    0












    $begingroup$


    #include <stdio.h>
    #include <stdlib.h>
    #include <string.h>
    #include <stdbool.h>

    typedef int STATUS;
    #define ERROR -1
    #define OKAY 0

    struct version
    {
    unsigned char major;
    unsigned char minor;
    unsigned char build;
    unsigned char patch;
    };
    STATUS is_less_than(struct version * original, struct version *compared, bool *result)
    {
    if(original == NULL || compared == NULL || result == NULL)
    {
    result = NULL;
    return ERROR;
    }
    *result = false;

    if(original->major < compared->major)
    {
    *result = true;
    }
    else if(original->major == compared->major) // else if the major >= major
    {

    if(original->minor < compared->minor)
    {
    *result = true;
    }
    else if(original->minor == compared->minor)
    {
    if(original->build < compared->build)
    {
    *result = true;
    }
    else if(original->build == compared->build)
    {
    if(original->patch < compared->patch)
    {
    *result = true;
    }
    else if(original->patch == compared->patch)
    {
    *result = false;
    }
    }
    }
    }


    return OKAY;

    }


    Is there a cleaner way to do this?









    share









    $endgroup$















      0












      0








      0





      $begingroup$


      #include <stdio.h>
      #include <stdlib.h>
      #include <string.h>
      #include <stdbool.h>

      typedef int STATUS;
      #define ERROR -1
      #define OKAY 0

      struct version
      {
      unsigned char major;
      unsigned char minor;
      unsigned char build;
      unsigned char patch;
      };
      STATUS is_less_than(struct version * original, struct version *compared, bool *result)
      {
      if(original == NULL || compared == NULL || result == NULL)
      {
      result = NULL;
      return ERROR;
      }
      *result = false;

      if(original->major < compared->major)
      {
      *result = true;
      }
      else if(original->major == compared->major) // else if the major >= major
      {

      if(original->minor < compared->minor)
      {
      *result = true;
      }
      else if(original->minor == compared->minor)
      {
      if(original->build < compared->build)
      {
      *result = true;
      }
      else if(original->build == compared->build)
      {
      if(original->patch < compared->patch)
      {
      *result = true;
      }
      else if(original->patch == compared->patch)
      {
      *result = false;
      }
      }
      }
      }


      return OKAY;

      }


      Is there a cleaner way to do this?









      share









      $endgroup$




      #include <stdio.h>
      #include <stdlib.h>
      #include <string.h>
      #include <stdbool.h>

      typedef int STATUS;
      #define ERROR -1
      #define OKAY 0

      struct version
      {
      unsigned char major;
      unsigned char minor;
      unsigned char build;
      unsigned char patch;
      };
      STATUS is_less_than(struct version * original, struct version *compared, bool *result)
      {
      if(original == NULL || compared == NULL || result == NULL)
      {
      result = NULL;
      return ERROR;
      }
      *result = false;

      if(original->major < compared->major)
      {
      *result = true;
      }
      else if(original->major == compared->major) // else if the major >= major
      {

      if(original->minor < compared->minor)
      {
      *result = true;
      }
      else if(original->minor == compared->minor)
      {
      if(original->build < compared->build)
      {
      *result = true;
      }
      else if(original->build == compared->build)
      {
      if(original->patch < compared->patch)
      {
      *result = true;
      }
      else if(original->patch == compared->patch)
      {
      *result = false;
      }
      }
      }
      }


      return OKAY;

      }


      Is there a cleaner way to do this?







      c





      share












      share










      share



      share










      asked 2 mins ago









      the_endianthe_endian

      386212




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